Ok, I was playing around with character creation and some of those character concepts bouncing them back and forth. I think the clone trooper version is neat, but a little hard to swallow. The stormtrooper deserter, for it to work, would depend a lot on the tone of the rest of the characters. The female version of the Mirilian is (I suppose obviously) created as a sort of homage to Mission Vao, and I ran out juice to pimp out anymore stats for characters but I think the male Mirilian Noble version could work as the "No, let me help you all do your jobs, but I'm fine back here" sort of character.
Some notes: Remember, in Saga as heroic characters your attribute increases every four levels are to two stats. There's no real "stuff" about near humans, but I've been going on the assumption that clones of Mandalorians and Mirilians are "cosmetic change" humans. Mirilians might be sort of green with Maori tats, but there's nothing I've read on them that suggests they're really different (other than being greenish). And hey, it's not easy being green.
If anyone's got any favorites in this crowd I've knocked around, I'd appreciate some input.
Saren Grail
Male Clone Trooper (Near-Human)
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"I was there. In the vats, hours of training... a real new order. It was important. We were the best and brightest that humanity had to offer, the fist of the Republic, the Hammer of the Empire. We were the knights thrust full throttle into the heart of darkness. I have tread in the blood of Jedi and basked in the pride of the direct command of Vader himself. Others think they know the depths of the evil that is the Empire, but I have been the blood in the veins of that dark shadow.
"We were created to establish a new era of order and peace, but I was there. In the vats, long hours of training and preparation. I was Five-Oh-One. Vader's Fist. Mygeeto and Coruscant, sat out for Kashyyk while I went through officer training, and came back in time to fight with General Obi-Wan. Order 66?"
"..."
"Don't ask. There are places where even the dark hides. No man can be content with the entirety of his past, but some of us have more to run from...to make up for...than the rest of you."
Saren Grail is rarely seen without as shirt on, for fear that knowledgable people (though their numbers grow shorter every year) would recognize the unit and theater tattoos engraved on his flesh before he was frozen in carbonite. Fewer still would recognize him on sight as one of the once feared clone troopers, though he tries to manage a beard (hates them) sometimes to disguise his distinctive features.
Saren won't say exactly how he came to leave the legion, though it may be presumed that he's some sort of deserter. How such a highly decorated and distinguished soldier was ever permitted to escape is another issue, but Saren's near past as some sort of favored Hutt enforcer might have something to do with it.
Most clone troopers were born with accellerated aging, giving them vastly shortened lifespans. Saren insists that he's no different, but that he "found a way to turn the candle on end," sometimes, but mostly simply retorts that he's survived by "clean living and the willingness to freely kill my fellow sentients for personal gain."
Saren Grail
Male Clone Trooper
Soldier 8/Elite Trooper 3
S 14(06)
D 15(06)(+1)
C 20(10)(+2)
I 13(04)(+1)
W 10(02)
Ch 08(00)
Hit Points 56 + 8d10 (soldier) +3d12 (Elite trooper)
Force Points 11
Feats: Armor Proficiency (light, medium), Weapon Proficiency (pistols, rifles, simple weapons, heavy weapons), Quick Draw, Martial Arts I, Skill Focus (Perception), Point Blank Shot, Improved Damage Threshold, Shake It Off
Talents: Indomitable, Tough As Nails, Devastating Attack (rifles), Penetrating Attack (rifles), Exotic Weapon Mastery, Controlled Burst
Delay Damage, DR1
Skills: Knowledge(tactics), Perception (+5), Endurance, Climb, Swim
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Saren Grail
Female Mirilian (Near Human)
Scoundrel 11
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Saren Grail was born on Mirilian, a shattered world still reeling from the devastation of the Clone Wars decades later. Their support for the Confederacy remained solid until Jedi Knights and Republic troops shattered the heart of the resistance, but after a secondary uprising twelve years after the birth of the Empire the Emperor ordered a total planetary bombardment of the planet's surface.
These days the once green skies of Mirilian are choked with toxic, unbreathable waste and its once proud inhabitants struggle to eek out an existance under the iron rule of an enormous garrison of imperial stormtroopers. It's not a bad life, it's a terrible one that anyone with any sense flees whenever possible.
Saren Grail began her sorry life as the human half-breed progeny you expect to see on planets with such an enormous amount of imperial troops, with nothing in her future but the promise to beget more half-breeds and the sorry wages and brutality of a lantern girl like her mother before her.
Still, Saren had a destiny. Saren's "leaving" Mirilian involved a herd of Threshbeasts, several tons of military grade explosives, an overly amorous Imperial Officer, and a total wipe of the power grid for more than a quarter of the southern hemisphere. Or maybe it was half, Saren doesn't know and couldn't possibly understand why she should care even. Life is too short to not live in the moment, grabbing every root by the stones and hanging on for the ride. It's a good life, or at least a better one than staying on Mirilian.
Saren Grail
Female Mirilian (Near Human)
Scoundrel 11
S 08(00)
D 16(10)
C 10(02)
I 16(06)(+2)
W 14(06)
Ch 18(10)(+2)
Hit Points 18 + 11d6
Force Points 10
Feats: Point Blank Shot, Weapon Proficiency (pistols, simple weapons, heavy weapons), Skill Focus (Deception), Quick Draw, Strong In The Force, Point Blank Shot, Precise Shot, Acrobatic Strike, Skill Focus (Gather Information), Skill Focus (Stealth), Skill Focus (Use Computer)
Talents: Spacehound, Starship Raider, Gambler x4
Skills: Acrobatics, Deception (+5), Gather Information, Persuasion (+5), Use Computer (+5), Stealth (+5), Mechanics
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Red Dunn
"Join the Imperial Army and see the Galaxy!"
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"Yeah, it sounds exciting doesn't it? Don't buy it kid. What they really mean is: Join the Imperial Army, do some short time where some horrible little man screams at you a lot and you run laps, get fitted for a set of ill-fitting body armor, and then zip - you're off in a maze of wiring trying to make sense out of Lord Vader's constant changes to the plans for his great big space ball and constantly shocking yourself."
"I know. Space battles, fighting the rebel scum? Nope. Most of the time you're sweeping narrow corridors, double bunking with a bantha who hasn't bathed in three months, getting chewed out for improperly configuring the temporary lift relays, being fed slop that looks like the cooks chewed it for a few hours to get it the proper consistency...Let me tell you, it's one great big galaxy of excitement."
"That's why I'm here. You see, Vader had gone and blown up Alderaan and knocked out a whole bank of trillium relays on sublevel M. I probably don't have to tell you how that went and ruined my week, because I was supposed to be on leave - always supposed to be on leave, but suddenly (as always) here I was having to run herd on droids heading to the supply ships to grab some more trillium relays!"
"Well let me tell you, it was no longer than an hour I'd left the installation and suddenly...*BANG* There's squadrons of rebels coming out of nowhere attacking the base. There I was, in an unarmed shuttle watching one of the biggest battles in the history of the Empire. Then, the Death Star blew up. It was a sign. A sign that I'd been sweeping the wrong floors."
"Mostly these days I subcontract out. Fix folk's holos and plumbing, find where their lost passwords to accounts they set up in false names, install their hyperdrives...It's a sweet living, because I don't have to put on that itchy armor anymore and when people shoot at me it's usually because of something I did and not just because I made ONE LITTLE MISTAKE when I was 18."
Red Dunn
Male Human
Soldier 1/Scoundrel 10
S 12(04)
D 12(04)
C 12(04)
I 14(06)
W 14(06)
Ch 16(10)
Hit Points
Force Points
Feats:
Talents:
Skills:
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Saren Offee
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Saren Offee was destined for great things from birth. Heir to the powerful Czerka-allied Mirial corporation MXTech, Saren might have gone on to be a powerful force for order on Mirial in the name of the Empire.
The Rebellion changed that, as Mirilial allied itself with the rebels Separatists and Mirial society was torn asunder with vicious infighting the rule at almost every level of society. Civil wars are never pretty, and on Mirial the rebellion has been devastating.His family fortunes seized, his parents killed, and having prominent relatives on both sides of the conflict made one thing certain for Saren Offee though: Things weren't safe at home.
Saren doesn't know a single damned thing about running a starship other than the skills he's learned as the scion of a vast fortune. He's been going for "relaxed" and eventually started coming across more like "used swoop bike salesman." He's quick on his feet though, and he's got a smile that turns on the lights.
Saren Offee
Male Mirilian (Near Human)
Noble 11
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