Star Wars - Better Days. [Started up!]

Caros

First Post
A long time ago, in a galexy far, far away....

Episode 1 - Better Days

RUIN! Emerging from the clone wars, the Old Republic has been reborn as the Galactic Empire. Under the rulership of Emperor Palpatine, the empire has begun cracking down on dissidents that allowed the clone wars to come to pass, standardizing its millitary and wiping the Jedi from the face of the galaxy.

Rebellion has begun to surge among the populace, leading to brief skirmishes and merciless slaughters. Through it all the Emperor's right hand, Lord Vader was at the forefront. The descruction of Allderan was a blow to the Rebellion's cause, blamed upon their evil machinations, though slowly the truth has begun filtering through systems, sparking a new run of anger.

And through it all, people lived. So it was aboard the "To be announced". A decades old transport flitting about the galaxy. The crew a band of misfits brought together for their talents with the promise of pay, and yet with each passing year new taxes from the empire made honest business less practical for such a vessel, Things tending towards massive haulers than to small privately owned ships.

And so dishonest work was the way things worked these days, Small time capers for crime lords and public citizens, smuggling what they could, robbing where they needed to, doing their best to ride the edge between good and evil....


Okay, this is a campaign using the new Star Wars saga rules. I've been fiddling around with the idea for the last week and I think I've got a pretty decent amount of material to work with, now what I need is players.

The campaign is going to be set around the misadventures of a tramp freighter and her crew. Its going to be mostly episodic. You're given a goal, You go about it, get it done, we have a bit of wind down, you may or may not level, then we move to the next episode after a brief or not so brief timeskip.

That said, the missions you'll be given, all save one really have very little point to the starwars universe. If anyone has ever read the old Han Solo trilogy you'll have a brief idea of what I'm working off of. Essentially you're smugglers and scoundrels trying to get by while avoiding any real trouble.

The biggest reason for the episodic structure is simple. The rules do not cover any real upkeep on ships, fuel, food for pcs, real length on distance traveled etc. Because of this I'm going to be keeping things mostly abstract. If you do well on a mission and rake in the credits, then the ooc between episodes might offer you guys a chance to get new equipment, upgrade the ship etc.

Likewise if you do poorly, get shot up etc, you're going to come into the next episode a lot more desperate.

As it stands I'll be needing the following crew members. The only preference I have on race is a human captain.

Personal combat will occationally be a part of this campaign, but due to the nature of Saga, even characters who specialize in the non-combat parts of the ship will be of use if need be.

Captain* - Pretty obvious. Required humanoid but other than that have fun with the character.
Second Mate - In charge any time captain is off the ship, second mate is sort of a Jack of all in terms of what is done around the ship.
Engineer* - Mechanic and everything else related to keeping the ship flying. Computer use and Mechanics are a must. ^_^
Pilot* - Though the captain can pilot in a pinch, a full time pilot would be preferable.
Enforcer(2) - The hired muscle. Due to the nature of some of the ship business having a gunhand or two is preferable.

((Any character with a "*" means that character is required.))

Beyond that, I'm accepting any submissions in terms of crew members that you think are appropriate. I'll also accept players that wish to play long term passengers provided they've got a decent reason for wanting passage ^_^

Right now what I'm looking for is basic character ideas more than anything. Get an idea of who would like to play what, though if it helps the level will most likely be between 8-12.

The ship's description will be forthcomming in the next two days (Dependant on time for me.) I do need a name for it, with bonus XP going to the player who picks the name.

Thats all for now =)
 
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Thinking either engineer or pilot. I'll make my decision soon. Once you have described the ship some more I'll come up with a few name submissions.
 

I'm interested in playing this game. I have a pretty good idea of what I want to do...but I would need a partner to put it together.

[sblock]This game sounds a lot like Firefly in Star Wars, so in that vein, I would love to play a SW version of Simon and River. I would be interested in the Simon-side of things: A Noble Doctor who risked everything to rescue his force-sensitive sister from the clutches of an Imperial Inquisitor. Any takers?[/sblock]

I have other ideas too, but this is the first one that hit me.
 

Heh. I'll admit that the idea for the episodic nature of things came from watching a wee bit too much Firefly. It simplifies things down so that I don't have to worry about all sorts of mundane book-keeping and can keep everything active.

That said I'm still deciding between whether or not I'm going to allow force-sensitives. If I do it'll be a single force sensitve, and not one with any levels in a Jedi class (They're force-sensitive but not Jedi trained.)

Also, in the vein of most of Jemal's recent games, I'm going to be allowing each player one 'special' thing to their character. Nothing too powerful, but a perk to make the character unique more than anything.
 

I'm interested. I'll take either engineer or pilot...whichever Tailspin doesn't take, I guess. :)

Or, if you allow the token insane force sensitive, I'd jump at that. Who wouldn't? :)
 

Shayuri, If he does allow the token insane force-sensitive, would you be interested in playing the Simon/River-esque duo I suggested above?



My plan-B character ideas would either be a Captain or a hired-gun droid.
 


I still haven't actually bought the Saga rules (despite the fact that I'm already playing in two other Saga games) and would need help building the character, but if that's acceptable, I'm suddenly very excited by the prospect of a Trandoshan Jayne.

Hehe. Heheheheee...

And the hat! God, I miss that show.
 

Jamin Merillo, Ship's Doctor, Gunslinger

Jamin Merillo lived a comfortable and peaceful life on Alderaan with his parents and sister. He was very gifted and always at the head of his class, so it was only natural that he be accepted into the Royal Medical Academy on Alderaan and become a first-class surgeon. Jamin was always very close to his sister, and seemed very upset when she went away to Corescant to a very prestigious University. He spent even more time at his favorite hobby, visiting the firing range, than ever before. He felt that it calmed his nerves and helped him focus.

One day, he started having nightmares that his sister was in pain, imprisoned, and tortured. Then, much to his panic, he started hearing his sister in his head, shouting very short phrases such as, "Help me Jamin!" or "I am imprisoned!" or even "The dark lord is coming for me!" Jamin tried contacting his sister, to allieviate his fears, but she had vanished. He started pulling a number of strings he had developed over the years and eventually found an informant that told him his sister had been taken from her room by Imperial forces under the control of one of the Emperor's Inquisitors, and that she was being held in the Prison of the Inquisition, formerly, the Jedi Temple. After pushing the extent of his money and connections to the limits, Jamin rescued his sister and smuggled her off-planet. However, when the job was over, he heard the bad news about Alderaan. With no home to go to, Jamin and his sister signed up with the transport crew that helped get her off-planet.

(His build as a captain would probably be Noble7/Gunslinger3/Crimelord 1; Alternately, Jamin could just be a Doc Holiday type and go Noble 7/Gunslinger 4)
 
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Brother Allard said:
I still haven't actually bought the Saga rules (despite the fact that I'm already playing in two other Saga games) and would need help building the character, but if that's acceptable, I'm suddenly very excited by the prospect of a Trandoshan Jayne.

Hehe. Heheheheee...

And the hat! God, I miss that show.

There's only ONE hat in the Star Wars universe, and since K'Kruhk is still alive, you aren't going to have it.

Seems like a fun game. Too bad i have too much going on. Have fun, everyone.
 

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