Star Wars - Rebellion (OOC)

Character Generation

Okay, here are some more clear character generation rules:

1. Ability scores should be purchased using the Planned Generation rules on page 18 of the revised rulebook. You have 32 points to spend on stats using that method.

2. All races from chapter 2 and all classes from chapter 3 from the rulebook are allowed, with the exception of Jedi or Force Adepts. I will allow the Force Sensitive feat to be taken at character generation or later for future development of force abilities.

3. Characters will start at 1st level.

4. All characters will start with maximum credits for 1st level in their chosen class.

5. Droid PC's are okay, but I will not accept more than one in the group (and we may already have that with Mickerus).

6. Time period of the game will be just a few weeks after the events portrayed in The Empire Strikes Back.

Any other questions, let me know. Otherwise, start creating those characters! :-) I'd like to see short backgrounds for each character as well.

Still looking for about two more players.

Toric
 
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Alrighty. Yeah, I'm definitely going to go with a rogue protocol droid. I'm still trying to decide what to go for as far as class goes, but I'm leaning on tech specialist or maybe scoundrel. Can I use starting cash to buy droid accessories? I'd like to pick up a rust inhibitor, locked access, and if cash flow permits, a heuristic processor.

Apart from that, I should have a character up either tonight or tomorrow evening.
 


Andre: Male Human Fringer 2; Init +0 (Dex); Defense 14 (+4 class); Spd 10 m; VP/WP; Atk +1 melee (+1 ranged (3d6, blaster pistol); SV Fort +3, Ref +2, Will +1; SZ M; Rep +0; Str 10, Dex 10, Con 11, Int 18, Wis 12, Cha 13.

Skills and Feats: Craft Computer Technician 8, Craft Droid Repair 8, Craft Electroncs 9, craft electronic devices 8, Knowledge galactic history 8, knowledge jedi lore 8, prof programmer 5, prof droid programmer 5, prof slicer 8, search 5, comp use 7, repair 6, disable device 6; Force Sensitive, gearhead, skill emphasis prof slicer, Barter


lang basic, Binary, Coruscanti, Huttese, Rodese

Equipment: blaster pistol,
all temp cloak
fusion lantern
med kit
an/pc-325 calliope head set
circuit disruptor
tool kit
power pack
2 glow rod
2 energy cells
1 data cards
2 rifles to be used as parts
and a trooper breast plate for better protection

full suit of trooper armor currently wearing
 

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If you have space for another, I have a salvager-type concept I've been throwing about my head for some time now. Let me know if that'd be cool by you, though.

Regards,

Barry
 

I'll register my interest in playing a character, since it looks like only one has been posted so far.

I'll try to post a character by tomorrow at this time. No specific concept yet.
 


Catulle and GruTheWanderer - you guys are in, and that should officially close the game, with a total of 6 players.

The players for the game are:

maddmic
dpdx
Calim
Mickerus
Catulle
GruTheWanderer

I have one character so far (from Calim).

In addition to character sheets, I would like to see brief backgrounds for each character as well.

Toric
 

My fringer is an antique collector. He especially likes anything Jedi just because it is so valuable since there is so little left. If it is broke he will try to fix it, if he can't he will still keep it because maybe someone else can later, and if it is beyond repair who cares some jedi used to own this, how cool is that.

He makes his living fixing things and he is very good at and sometimes he likes to look in places he aint supposed to.
 

Oraltor: Male Ithorian Noble

Oraltor: Male Ithorian Noble 1; Init +2 (Dex); Defense 14 (+2 class, +2 Dex); Spd 10 m; VP/WP 8/14; Atk -1 melee (DC 15 stun, stun baton or +1 ranged (3d6, blaster pistol); SV Fort +2, Ref +2, Will +5; SZ M; FP 1; DSP 0; Rep +1; Str 8, Dex 12, Con 14, Int 14, Wis 14, Cha 18.

Skills and Feats: Appraise +6, Bluff +8, Diplomacy +8, Disguise +8, Entertain (comedy, dance, impersonation, storytelling) +8, Knowledge (alien species) +6, Sense Motive +6, Speak Language (Basic, Bothese, Dug, Huttese, Ithorian, Mon Calamarian, Rodese, Ryl); Influence.

Ithorian features: +2 on Knowledge (wilderness lore) checks, +4 on Survival checks, +1 on Will saves

Noble features: Bonus class skill (Bluff), Favor +1

Equipment: blaster pistol, stun baton & energy cell, datapad, 1990 credits

Details: 25 years old, 2.4 meters, 128 kg, well dressed

Background: TBD
 
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