Star Wars: Republic and Empire (IC)

"I'm not entirely certain we should," Rosa says as she looks over the group, taking in their numbers and complement. "We still have absolutely no idea on what the enemy is and their numbers."

And they may know our numbers exactly... she thinks.
 

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While the officers and jedi converse, Wes gives the area he can see a quick scan with his scope, using the enhanced low-light mode on further off areas, specifically ones that he would setup an ambush from if he were defending the ship.

Also, although he's sure he doesn't have to do it, Wes will make sure that the Marines have spread out into a good defensive position while the Ell Tee makes the hard call.
 



Rosa points to the one of the marines that she had assigned to guard the ships and replaces him with a member of the other squad, leaving her with two squads of four marines each. Squad One she assigns to search the aft half of the frigate, along with the weapons specialist and the medic.

Sergeant Tohmas, search the aft section of the ship with your group. Keep an eye open for anything that may let us know what happened to the Imperials aboard this ship. Keep us informed.

As for the rest of us,"
she adds as she turns to the party. "I agree that we should check out the bridge. The fore section as well. Let's go."
 

Score one for Ensign Udo.

"Good call, boss." the grumpy soldier yaps, checking the charge on his blaster pistol before giving a stoic thumbs-up to signify his readiness.

"Who's on point?"
 

"That'd be be, if that's acceptable to the Commander" says the Gunnery Sergeant. It is common knowledge that Wes is a sniper scout, he just happens to fill other roles using his general skillset. "I tend to keep most my comm channels blocked, but a scrambled burst on 13 will get to me."

Unless told otherwise, Wes will move to take point, keeping a roving point of anywhere between six and twelve meters forward, so as to check for any nasty particulars, such as cameras, laser tripwires, and sentries, living or droid.
 


Storm will take his place at the point of the main group, ready to dash to Wes' help as soon as it seems he would need it.
 

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