Star Wars Saga/D&D 5th Hybrid [OOC/Rolls]

Oh one more thing, everyone re-sets their Force Point pool to 5 + 1/2 (round down) their Heroic character level. So everyone would go over to 6 Force Points now.

As for dismemberment :) well there is a Jedi Knight Talent (you need to be 6th level to take it) and it reads like this...

Severing Strike: When you deal damage with a lightsaber that is equal to or greater then both the target’s current hit points and the target’s damage threshold, you can choose to use this talent. Instead of dealing full damage, you instead deal half damage and the target automatically gains the Stunned condition. In addition you sever one of the target’s arms at the wrist or elbow joint or one of the target’s legs at the knee or ankle joint (your choice). Severing part of an arm puts the target at Disadvantage for Strength and Dexterity skill and ability checks. Severing part of a leg knocks the target prone, reduces the target’s speed by half and imposes Disadvantage for Strength and Dexterity skill and ability checks. These effects are persistent, although a target can learn to somewhat compensate and lose the Disadvantage on skills and ability checks that can be performed one handed (GM’s call). Otherwise the only way to remove these persistent conditions is with a cybernetic replacement.
 

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You know I am just going to make everyone 2nd level now. You need to take a Short Rest to gain any new abilities or Hit Points. Reks is still down 7 HP so doing the Short Rest he can regain his HD (1d10+2) back in points. Cal has a Feat that can increase this if he wants to use it with the medkit.

Otherwise go ahead and update your character sheets but let me know here what things are are taken. If you are multiclassing so notes above.
 

Yeah, I would definitely use Medic, it's what it is there for... When Reks rolls to spend HD, each HD expenditure adds +3 HP gained. So, unless he rolls a 1, I think he would be back to full with one HP expenditure.

I took Precise Shot.
 



Yes. After a Long Rest you regain 1/2 (round down) your Level in HD (you don't normally get back any hit points from a long rest anymore, just by spending your Hit Dice).
 

Okay cool, I updated my sheet and will keep track of the HP difference until we short rest, but for now it looks like I may as well meet everyone IC huh?
 



I was thinking of multiclassing into soldier. Trying to go for a ranged/melee mix (hence the bayonet. Wasn't sure about the weapon proficency thing as stated below, just if i can't get an exotic weapon with it, then i guess i will have everything 'non exotic' after picking heavy weapons minus lightsabers. All good either way.

Lv2 - Soldier (Brawler)

Class Talent: Melee smash
Hp: Will take the average (6+ con mod=8 total)
Fortitude bonus goes to +2


Weapon proficiencies:
-Heavy Weapons
-Flamethrower? (The soldier description lists martial weapons as a possible proficiency? I assumed maybe it meant exotic instead? Or maybe not meant to be there at all?)
 

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