SteveC
Doing the best imitation of myself
I will have to agree with you here, Felon, on D20 Modern's Talent Trees. It seems like a lot more attention went into some of the trees than others, and that some of them just weren't that interesting. The Strong Hero's in particular if memory serves.Felon said:I'm glad to be seeing so much love and optimism towards the new edition.
From sampling D20 Modern, I do worry about too many cues being taken from the talent tree system. Most talents were sort of flat and dull. Unfortunately, I have to say I'd use both those adjectives to describe the jedi sentinel talent tree that the preview offers.
As far as these go, they seem to have a lot of "reroll in this circumstance" type of ability. The Dark Side Scourge ability (add Cha to melee damage against dark siders) would be a lot more interesting in D&D, but a couple extra points of damage on an already large attack (a vibroblade does 2D6) isn't that great. The Force Haze ability, on the other hand, looks great!
As far as the new "saves are now defenses," I would hope that they have some ability for people to affect the outcomes of a failed roll: one of the purposes of the saving throw was to give a feeling of empowerment to the players, after all.
In any case, I like a lot of what I see here, and I'm looking forward to the next installment...
--Steve