Faster character development - check
Less lethal at low levels - check
Significantly simpler/more elegant at high levels - check
Simpler class system - check
More options for character customization - check
Simpler combat mechanics - check (one roll for attacker)
Simpler damage resolution - check
More "heroic" damage mechanic - check
Simpler skill system - check
4th Edition Test Drive - check
Selling a crap-load of SAGA system to D&D nuts on ENWorld - check
Count me in - check
I come to ENWorld to get in early and often on the latest and greatest in gaming, and I've got to admit this link/article is the most excited I've been since the original 2nd Edition days when Eric posted an early link to the cleric domain spell lists that went over the concepts of "domains" and included cleric spells up to 9th level! That's when it really turned a corner for me, and I was forced to IMMEDIATELY start tinkering with 2nd Edition to make it look more and more like what was being projected in 3rd edition.
Less lethal at low levels - check
Significantly simpler/more elegant at high levels - check
Simpler class system - check
More options for character customization - check
Simpler combat mechanics - check (one roll for attacker)
Simpler damage resolution - check
More "heroic" damage mechanic - check
Simpler skill system - check
4th Edition Test Drive - check
Selling a crap-load of SAGA system to D&D nuts on ENWorld - check
Count me in - check
I come to ENWorld to get in early and often on the latest and greatest in gaming, and I've got to admit this link/article is the most excited I've been since the original 2nd Edition days when Eric posted an early link to the cleric domain spell lists that went over the concepts of "domains" and included cleric spells up to 9th level! That's when it really turned a corner for me, and I was forced to IMMEDIATELY start tinkering with 2nd Edition to make it look more and more like what was being projected in 3rd edition.