Gentlegamer
Adventurer
I love the new skill system! Please, please bring that to D&D!
Each skill will have trained/untrained uses, so even if the skill roll bonus difference is not great, the uses of the skill will be. Also, talents and class/race abilities will further add different utilities and specialties to skills.Shalimar said:3)Skill Point Removal/ Trained Untrained System
I don't really know enough about this change to judge it, but my first impression is that it is way too generic.
1/2 Level + Ability Mod + 5(Trained) + 5(Skill Focus)
There are just 3 levels of Skill: Untrained, Trained, Specialized (Skill Focused), everyone has one of those three levels of skill and the only difference comes from Ability Mod and 1/2 Level. They wanted simple and they certainly got it, the question is if theydumbed it down too much.
Gentlegamer said:Each skill will have trained/untrained uses, so even if the skill roll bonus difference is not great, the uses of the skill will be. Also, talents and class/race abilities will further add different utilities and specialties to skills.
I think it shapes up to an awesome use of the d20 system to formulate a skill system! My faith in WotC rules design has just increased quite a bit.
You're focusing too much on the total skill bonus as a measure of skillfulness. I'm betting talents will make a huge difference.Shalimar said:That is not really addressing my issue though. I am saying that three levels of skill difference are not enough. The untrained levl isn't the problem, I actually like the fact that people untrained in a skill can attempt things with the skill, for instance untrained you can most likely operate a speeder since everyone in the universe isn't a pilot and yet they some how manage to get to work.
The real part where this system will breakdown to me is Trained and Specialized. Not everyone in the same profession that operates on a professional level is equally skilled. The 3 level breakdown is just graduated enough to allow for 3 characters who are trained and focused to have varying degrees of skill (ie rank 10 vs rank 12 vs rank 14 in the old system), they are all the same assuming that they are the same level even though it might make sense for one or more of them to be slightly less skilled because they spent more time on something else. You can't have someone who has 8 ranks in diplomacy and 6 ranks in sense motive when the only option is for them to be equal in both (assuming they aren't skill focused in either).