Star Wars: Shades of Rebellion Characters

Insight

Adventurer
For the tabletop portion of this campaign, we are using a modified version of the Mutants & Masterminds system. While I am using what I believe to be one of the most fluid and adaptive systems out there, there were still changes to be made, and I will briefly discuss those here before posting any characters.

First, since skills are so much more part of the space fantasy than a superhero game, I have instituted the 2:1 skill pt to character pt ratio.

Second, since space fantasy heroes tend to carry around gadgets, weapons, etc., I found it difficult to 'build' and essentially pay for every single item they had. Instead, I instituted a proficiency system similar to what you might find in the Star Wars d20 system, though the proficiency groups have been tightened a bit. Characters buy their equipment with credits instead of paying for them with points.

Third, and this is mostly in reference to the M&M system, characters are obviously restricted from purchasing the vast majority of powers listed in the M&M book. Of those, only Amazing Save and Natural Weapon are available in any substantial amount. Certain alien races are allowed to purchase a rank or two of certain powers that match their known capabilities. Force users (which are rare in the setting in which we are playing) have a selection of powers from which they can choose, although this is also governed with a few feats that are essentially prerequisites.

Anyway, enjoy the stats and such, and I welcome any questions and comments.
 

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Character Format

Ignore this unless you are posting character stats on this thread (players in my game pretty much).

Use the following format to post stats. There is an example below.

CHARACTER NAME
<Gender> <Species> <General Description/Profession> CL <X>, <XXX> cp

-Abilities-
STR <XX>
DEX <XX>
CON <XX>
INT <XX>
WIS <XX>
CHA <XX>
BAB +<XX>
BDB +<XX>
Move <XX>m
DEF <XX>
Init +<X>

-Saves-
Dmg +<X>
Fort +<X>
Ref +<X>
Will +<X>

-Skills-
List each Skill in the following format:
Skill 1 Name (# ranks): +<XX>, Skill 2 Name (# ranks): +<XX>, ... and so on

-Feats-
List each Feat in the following format:
Feat 1, Feat 2, etc.

-Powers-
Normally, this is left out. If there are any Powers, list them in the following format:
Power 1 Name <# ranks> (Extras; Power Stunts; Flaws), Power 2 Name <# ranks> (Extras; Power Stunts; Flaws), and so on

-Equipment-
List only important (ie combat related) equipment here, in the following format:
Item 1 Name (Power Type and Ranks; Extras; Feats/Power Stunts; Flaws; Important Related Stats)
Item 2 Name (Power Type and Ranks; Extras; Feats/Power Stunts; Flaws; Important Related Stats)
... and so on

-Description-
This is a text area used to give a physical description of the character. It is optional.

-Backstory-
This is a text area used to give a backstory for the character. It is optional.

*** EXAMPLE CHARACTER ***

RIVHA PYRE
Female Human Bounty Hunter CL 6, 94 cp

-Abilities-
STR 12
DEX 15
CON 13
INT 12
WIS 13
CHA 15
BAB +5
BDB +3
Move 10m
DEF 15
Init +2

-Saves-
Dmg +1
Fort +1
Ref +5
Will +4

-Skills-
Astrogation (4): +5, Bluff (4): +6, Computers (3): +4, Gather Information (7): +9, Hide (5): +7, Intimidate (3): +5, Knowledge: Streetwise (6): +7, Knowledge: The Galaxy (6): +7, Languages (Basic, Hutt, Rodian), Listen (4): +5, Move Silently (5): +7, Pilot (4): +6, Profession: Bounty Hunter (3): +4, Repair (5): +6, Search (5): +6, Spot (4): +5

-Feats-
Blasters, Dodge, Light Armor Proficiency, Point Blank Shot, Simple Weapons, Starship Operation

-Equipment-
Mabari Armor (Protection 2/3 vs Energy; Max Dex +5; Armor Check -1; Spd 10)
DH17 Carbine (EB 7S; Stun 7; Multifire; Crit 20; RI 20m)
Stun Baton (Stun 4)

-Description-
Rivha Pyre is a female human in her mid-twenties, and is a bit rough, though closer inspection reveals perhaps a noble upbringing. She wears form-fitting mabari armor, along with a hard plasteel helmet, all colored black and red. At her hip is a jet black stun baton, and she normally carries a blaster carbine.

-Backstory-
The daughter of Navilo Pyre was not always involved with the scum of the galaxy. Before her bounty hunting career, Rivha was trained in social skills and the niceties of cultured life. This training has served her well in finding a higher class of wanted criminal, and she has become quite reliable at tracking down such bounties.
 
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Vortimax Weer
Male Human Mercenary CL6, 94cp

-Abilities-
STR 16
DEX 18
CON 16
INT 12
WIS 10
CHA 8
BAB 6
BDB 2
Move 10m
DEF 15
Init +3

-Saves-
Dmg 8
Fort 4
Ref 4
Will 0

-Skills-
Computer Use (5): +8, Demolitions (9): +12, Disable Device (9): +12, Drive (3): +7, Knowledge [Galaxy] (7): +8, Medicine (9): +9, Pilot (3): +7, Repair (9): +12

-Feats-
Cautious, Focus (Light Repeating Blaster), Gearhead, Multishot, Point Blank Shot, Proficienty (Blasters), Proficiency (Light Armor), Proficiency (Vibro Weapons), Rapid Shot, Toughness

-Equipment-
Combat Jump Suit (Protection 2; Max Dex +4, Armor Check -3, Spd 10)
Merr-Sonn Underslung Rotary Blaster Carbine (EB 10S, Multifire, Autofire, Crit 19- 20, RI30)

-Description-
Vort is a male human in his late twenties. He walks with a slight limp due to an old wound in his right hip and his left ear is little more than an unrecognizeable lump of flesh after a particularly close miss from a BlasTek E-11 rifle. He keeps his black hair shaved close to the scalp and his eyes are a pale blue that almost appears white.

-Backstory-
A bit too involved to go into here.
 
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Beedo
Male Rodian Bounty Hunter CL6, 94pt

-Ablities-
STR 13
DEX 18
CON 14
INT 14
WIS 10
CHA 14

BAB +2
BDB +4
Move 10m
DEF 19
Init +5

-Saves-
Dmg 3 (5 With Evasion)
Fort 2
Ref 5 (4 With Armor)
Will 0

-Skills-
Astrogate (4) +6, Bluff (6): +8, Computers (6): +8, Diplomacy (2): +4, Gamble (4): +4, Gather Info (4): +6, Hide (6): +10, Know [Galaxy] (4): +6, Know [Streetwise] (4): +6, Listen (2): +4, Move Silently (6): +10, Pilot (6): +11, Search (4): +6, Spot (5): +7, Survival (5): +5

-Feats-
Point Blank Shot, Dodge, Evasion, Track, Talanted (Listen/Spot), Starship Operations, Weapon Prof (Simple), Weapon Prof (Blasters), Armor Prof (Light)

-Powers-
Super-Dexterity: 1 Rank
Amazing Save (Damage): 1 Rank

-Equipment-
Mabari Armor (Protection 2/3 vs Energy; Max Dex +5; Armor Check -1; Spd 10)
DL 44 Pistol (EB 4S, Point Blank Shot, Crit 20, RI8)
Storm Trooper Carbine (EB 8S, Multifire, Crit 20, RI24)
Boot Knife (Strike 1L)
 

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