Star Wars Smuggler's Campaign (D6)

Count me in.
Some of my best memories of RPG'ing is with the old school D6 system.
I do not have any of the books, not even the PG. ::Cry::
For those who have them, I remember playing a race calleed Merri (sp?). It was a humanoide race that was almost completely composed up of cartilage and soft tissue. They had almost no hard skeleton. I remember playing them because they had an uncanny high base dex score but a really crappy physical score. Good for a gun slinger/marksmen. Anyone have any ideas? Thanks

-Blood
 

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Meris. Crazy good dexterity, and an assortment of skill bonii.

The alien Encounters writeup I have doesn't mention anythign about them lacking a skeleton, but they do have extensive cartilage ridges and some extra skin.
 

Them's the one.
If we do this, thats the race I would like to use.
We got 3, how many more do we need and what kind of group concept should we try to create? Or what kind of concepts should there be? Pilot/Smuggler? Gunny? Slicer? ???

-Blood
 

You should try and cover all your bases. There will be a mix of personal combat, Starship combat, NPC interaction, exploration, slicing, etc.

You should strive to cover the basic shipboard roles, in addition to your more personal skills.

Pilot/Captain
Copilot/Astrogater
Engineer
Gunner

A trained medic will likely come in handy at some point or another.
 

librarius_arcana said:
I'll be the gun bunny if Torillan wants to be the ace pilot ;)

Ya read my mind! I'd love to be the pilot of the heap..er...ship we'll be galavanting about the galaxy!

I'll peruse the books I have for any races that might be cool, but I might just stick with a human.
 

This is the best that I could come up with.
Anyone have any better ideas?

Pilot/Captain/Engineer (Smuggler?) Get your own ship? -- Torillan
Copilot/Astrogater/Enginner (Brush Pilot?) Get your own R2 unit -- Bloodweaver1
Gunner/Weapons (Bounty Hunter?) --- librarius_arcana
Medic -- Get a medic droid

-Blood
 


Torillan said:
Ya read my mind! I'd love to be the pilot of the heap..er...ship we'll be galavanting about the galaxy!

I'll peruse the books I have for any races that might be cool, but I might just stick with a human.

Cool :D

and Bloodweaver1 covering the tech

All we need now is a guy who's good at talking,
some guy to broker the deals/con/fast talk/ streetwise etc (with contacts),
and we're sorted


For ships what about...

http://www.rancorpit.com/CentauriNebula.shtml
http://www.velocity.net/~westwinds/images/vault/scifi/MillenniumFalcon72dpi.jpg
http://www.velocity.net/~westwinds/images/vault/scifi/YT-1300_72dpi.jpg

or modified
http://www.gioco.net/starwars/ultimosettore/images/starships/Mod YT-1300 (The Solar Flare).png

Or may be a YT2400
http://mds.50megs.com/vessels/sw/yt2400.html
http://terabithia.50megs.com/yt2400dia.htm
http://www.mecha.com/~conkle/starwars/mackenziestar.html

;)
 


Bloodweaver1 said:
This is the best that I could come up with.
Anyone have any better ideas?

Pilot/Captain/Engineer (Smuggler?) Get your own ship? -- Torillan
Copilot/Astrogater/Enginner (Brush Pilot?) Get your own R2 unit -- Bloodweaver1
Gunner/Weapons (Bounty Hunter?) --- librarius_arcana
Medic -- Get a medic droid

-Blood

Good call on the Droid (even if we have to steal em)
you know how hard it is to get decent medical atention from a PC? LoL ;)
 

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