Star Wars Smuggler's Campaign (D6)

I had forgotten about templates. Forced them uot of my mind really. I was never a fan, but if everyone wants to use templates, that works for me...

I'll try and find an appropriate tamplate for bloodweaver; the rest of you feel free to help me look....
 

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Cool looking ship you got there.
What kind of Mods are you looking?
For simple background sakes, how and where did our two characters meet up? Old friends? Business partners? Picked an extra crew hand? Either or its all the same to me.

librarius: hows that gun slinger coming along?

I am almost ready to post the character in somekind of finished format. Should have it up this weekend.



-Blood
 

Torillan said:
I will be using the Tramp Freighter Captain template from Galaxy Guide 6: Tramp Freighters for my character. I think I might go with a Duros pilot, but if we have no other humans, I can go with that instead (at least one human will make "negotiations" with the Empire a little easier) ;) .

As for a ship, how about a Nova-Drive 3Z Freighter for my ship. I kinda like the layout, and I could make a few modifications to it (the Captain template includes a ship and 10,000 credits worth of mods).

Let me know if all this is OK.

But dude :(
that looks like a cylon raider :\

It's your ship, but if you pick that one you are going to make me cry :(
 
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reel_big_gish said:
Well, you can't afford a brand-new R2, but you managed to pick one up from a retired tramp freighter on the cheap a few years back (800 credits cost). He's a bit beligerent on account of not having had a memory wipe in 20-odd years, and he tends to break down a bit more than a normal R2, but he gets the job done.

Normally an R2 unit is around 4500 cred, but since he won't really be of much use outside of the ship, I'll let you have one, but he'll occasionally break for no real reason, and he's a little disgruntled at being "pulled out of retirement," as he puts it. Nothing some new parts and a memory wipe won't fix, but thems da breaks when you buy 3rd or 4th hand goods.

Unless someone wants to play an R2. Then it's a whole different ballgame

Well if Bloodweaver1 can't have a R2 (and I'm sure there is a template with one even if it's in 1st ed) what about letting the R2 be a npc? (and if someone pops up later who wants to play him, you're good to go)
 
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Bloodweaver1 said:
librarius: hows that gun slinger coming along?

Well stating and skills didn't take long (not to much to work with after all :P)
So thats done,

Just don't know wether to play a hoooman or alien

Gish is it okay to bring back a player race that was (created and) used in (a Jedi) game I played in awhile back? or is it only stuff from the books?
 

librarius_arcana said:
Well stating and skills didn't take long (not to much to work with after all :P)
So thats done,

Just don't know wether to play a hoooman or alien

Gish is it okay to bring back a player race that was (created and) used in (a Jedi) game I played in awhile back? or is it only stuff from the books?

Personnally I would go Meris, but thats just me.

Also, I am fine without needing a template. I have a good idea what kind of concept/background I will going for anyway. My character will take the hand-me-down R2 unit for 800. (I'll name it Bob.) Which will leave about 700 for supplies and gear. Is there someplace where I can find a complete equipment list? ANything in particular a mechanic/pilot must have?

-Blood
 

Bloodweaver1 said:
Personnally I would go Meris, but thats just me.

Can't remember meeting them what book are they from?


Bloodweaver1 said:
My character will take the hand-me-down R2 unit for 800. (I'll name it Bob.)

Bob's not to Star Wars, or maybe from "BE-zero-be" (B-0-B)

Bloodweaver1 said:
Which will leave about 700 for supplies and gear. Is there someplace where I can find a complete equipment list? ANything in particular a mechanic/pilot must have?

A Blaster, and Comm unit is always useful
 

librarius_arcana said:
Can't remember meeting them what book are they from?
Not too sure, but I know you can google them. Plus Gish knows what book exactly, I think.
librarius_arcana said:
Bob's not to Star Wars, or maybe from "BE-zero-be" (B-0-B)
That works, "R2 Be-Zero-Be" or B.O.B for short.
librarius_arcana said:
A Blaster, and Comm unit is always useful
Thats given. Are their any types of tool/repair kits that the character can use on the ship and the droids that will enhance the die roll?


-Blood
 

Okay quick check, so everyone knows where I'm at
rough notes at the mo will post over in Rogues when polished (posted here to dissucs if needed etc)


Alien (option 1)----------------Hooooman (option 2)
DEXTERITY: 5D-------------------4D
Blaster: 8D
Dodge: 7D------------------------6D

STRENGTH: 4D

PERCEPTION: 3D

MECHANICAL: 2D------------------3D
Starship Gunnery: 4D

TECHNICAL: 2D

KNOWLEDGE: 2D

Force Sensitive: Yes



Personality:

Physical Description:
5'5, mid 20's

Background:

Objectives:

Quote:

Connection With Other Characters:
To be discused

Equipment:
Heavy Blaster Pistol
Comm Unit
Dagger

Credits:

(I know this looks very focused but I want to be good at my area of responsibility, if it hits the fan I'm there)
 
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