If you're both familiar with the rule system, you can go ahead and start working on your characters. Standard character creation: Racial attribute dice +6d (so most races end with 18d), 7d for skills, 1500 credits for gear. Gear or races can come from any book, but if I don't have access to it, I may request a writeup.
Force Sensitive characters will be allowed, but since this will be a rebellion era game, players may not start with dice in Control, Sense, or Alter.
This will revolve around smuggling and other illicit activities, and some type of ship will be provided for the group. I'm currently leaning towards a YT-1300 or Ghtroc 720, but that may change if I can ever find the other half of my SW books. The campaign will begin in the Kathol Sector, eventually heading to other parts of the galaxy on a job-by-job basis.
If you have any questions or thoughts, feel free to ask/comment.
And remember.
NO DISINTEGRATIONS!
EDIT: If you're not familiar with the rule system, eaither post a generalized character concept or a level 1 Star Wars D20 character, and I'll help you to convert it best i can.
EDIT2: I'll have some links ot the Player's Handouts up in a bit for those without access to the core book.