Stargate: Traditions, OOC Discussion.

So, reveal, any ideas as to what sorts personal bundles Jim might be going for? Which duty bundles he's most likley to take? What weapon bundles he has his eyes on? What he's going to spend his 7 Gear Picks on? (Yes, 7. 5 from class, 1 from Charisma bonus, and one from his rank. e1ven and I went over the rank system and found some obvious typos. Why would a captain get +1 gear picks, while a major, a lt. colonel and a colonel don't? That's preposterous! Typo. You have 7 gear picks.)

- Kemrain the Curious.

EDIT: Going over his 'sheet' I've found a discrepancy. If his BAB is 4, then his unarmed/melee attack bonus should be 4, not 5. Is there another bonus I'm missing that only applies to melee combat?

- Kemrain the Confused.
 
Last edited:

log in or register to remove this ad

Kemrain said:
So, reveal, any ideas as to what sorts personal bundles Jim might be going for? Which duty bundles he's most likley to take? What weapon bundles he has his eyes on?

- Kemrain the Curious.

EDIT: Going over his 'sheet' I've found a discrepancy. If his BAB is 4, then his unarmed/melee attack bonus should be 4, not 5. Is there another bonus I'm missing that only applies to melee combat?

- Kemrain the Confused.

Not sure on bundles yet; still looking. That was an error on my part. I input his STR at 12 and it should have been 10. It's been updated. :)
 

If you'd like to coordinate.. Ash is taking the Mr. Fixit bundle and the Technophile bundle.She only has 3 Gear picks, so armor is pretty much out of the question, so she'll probably be spending them on things like nightvision goggles and a supressor for the Intar she'll be packing at every opportunity. Then again, getting superior tools for a +2 to Electronics or Mechanics would be useful, too.

Pity we can't share Gear Picks. Resource oints, however, we can share. Getting a F.R.E.D. could be useful for carrying gear on occasion, especially if we're each taking 3-4 bundles with us.

- Kemrain the Suggestive.

EDIT: Jim might care to invest in Kevlar BDU's for 6 Gear Picks. They weigh 15lbs, reduce your speed by 5, and have a -2 ACP, but they grant 1 point of defense and 5 of DR (6 for him, with his DR ability). If you get a ballistic helmet, too, it offers +2 to defense in exchange for 1 additional Gear Pick, a 1 higher ACP and 4lbs of weight. That would be +3 Defense and +5 DR for a -3 ACP -5 feet of speed and 19lbs of weight. Could be very worth it in a combat situation.

- Kemrain the Protector.
 
Last edited:

I've picked a few bundles. I'm still confused as hell as to how gear is given out/purchased/taken/I got no clue. :\

As a starting character, I get: 1 duty bundle, 1 duty or 1 weapon bundle, 3 personal bundles, and 6 gear picks (this includes my CHA bonus). I picked a duty bundle (Commander) and 3 personal bundles (Gun Enthusiast, Historian, and Professional). I still need to pick 1 duty or weapon bundle. What do I do with gear picks? How are they used?

Edit: How do you pick a weapon or armor to have? :confused:
 

reveal said:
I've picked a few bundles. I'm still confused as hell as to how gear is given out/purchased/taken/I got no clue. :\

As a starting character, I get: 1 duty bundle, 1 duty or 1 weapon bundle, 3 personal bundles, and 6 gear picks (this includes my CHA bonus). I picked a duty bundle (Commander) and 3 personal bundles (Gun Enthusiast, Historian, and Professional). I still need to pick 1 duty or weapon bundle. What do I do with gear picks? How are they used?

Edit: How do you pick a weapon or armor to have? :confused:
Heheheh. And to think that yesterday I was going to ask you for clarafication. I can explain this.

You're off duty, so you have your Personal bundles. These are owned by you, and the SGC has no say over them.

When you go on duty and load up for a mission, you recieve your other bundles. The SG Team Member bundle is default, and it can be found on page 287. The only modificaton to this bundle is the weapon. We're in end of season 3, beginning of season 4, so FN P90 submachineguns's aren't standard issue. Instead you recieve a H&K MP5 submachinegun, similar but not quite the same.

Then you have a mission bundle, and this will vary per mission. This is assigned to you by the SGC, and it can either be chosen for you or you can requisition a different one, if you think you could put it to better use. Everyone gets a mission bundle appropriate for the mission, and it, along with all other bundles save personal bundles, are turned into the SGC at the end of a mission, prior to debriefing.

Duty bundles are returned at the end of a mission, and are given to team members at loadout. You have some leeway with these, and they're used to make sure you have the equipment you need to do 'your thing' on a mission. Ashley would probably go for somethign with electronics and mechanics kits or a set of lockpicks, if it was a stealthy mission.

Weapons bundles are a great way to get your hands on more firepower, and only Officers and Enlisted men get these. Need claymores? There's a bundle. Need to snipe? Got your bundle right here. Need to take on a tank? The Anti-armor bundle is your friend. All weapons bundles are returned to the SGC upon completion of a mission.

Personal bundles, again, are the things your character owns. The SGC doesn't like to let you bring them through the gate without their say so, and even then they need to be catalogued and decontaminated and all sorts of things. It's easier just to get what you need in a duty or mission bundle than to bring personal items through, those are for on-world missions for the most part. (Ash will try to convince the SGC to let her bring her PDA with her, to replace notebooks and such, especially since it gives a +1 to computers checks.)

- Kemrain the Explainanatrix
 
Last edited:


reveal said:
Thanks! That makes more sense. What about gear picks? How are those used?
Gear Picks are used to get you things that aren't in bundles, like weapons mods, specific firearms that aren't in picks, extra ammo, armor, improved tools, specific pieces of equipment, etc. All gear picks are to be used in loadout, and any not spent are wasted. You cannot share them with another character. All items requisitioned with Gear Picks are returned upon completion of the mission.

Read through the lists of equipment, and one of the leftmost collumns is Picks. This is how many Gear Picks each item costs.

- Kemrain the Geared Up.
 

Kemrain said:
Gear Picks are used to get you things that aren't in bundles, like weapons mods, specific firearms that aren't in picks, extra ammo, armor, improved tools, specific pieces of equipment, etc. All gear picks are to be used in loadout, and any not spent are wasted. You cannot share them with another character. All items requisitioned with Gear Picks are returned upon completion of the mission.

Read through the lists of equipment, and one of the leftmost collumns is Picks. This is how many Gear Picks each item costs.

- Kemrain the Geared Up.

Cool. Then.... I think I should be good to go. :)

Thanks again!
 

Sure. And I still say you have 7 Gear Picks, because you should get a bonus one from rank. If Captain gets it, you should get it, because you outrank a captain. It makes no sense for Captains to get MORE than Colonels, does it? You get 1 bonus Gear Pick from Rank, 1 from Cha, and 5 from Class. 7.

- Kemrain the Mathtacular.
 

Kemrain said:
Sure. And I still say you have 7 Gear Picks, because you should get a bonus one from rank. If Captain gets it, you should get it, because you outrank a captain. It makes no sense for Captains to get MORE than Colonels, does it? You get 1 bonus Gear Pick from Rank, 1 from Cha, and 5 from Class. 7.

- Kemrain the Mathtacular.

But Captain is usually for NPCs. I think it's 6, 5 for class and 1 for Cha, but it's a GM call. :)
 
Last edited:

Pets & Sidekicks

Remove ads

Top