I'm preparing the second session of the Starter Set and have a question about the hostage situation that might come up in Cragmaw Castle if my players end up going there.
It mentions that the Doppelganger wants to collect the map and kill Gundren who is unconscious, action on order of the Black Spider (BBEG)
If a fight breaks out and King Groll is killed it says that the Doppelganger tries to kill Gundren and flee with the map.
I want to be ready for this situation.
Gundren is considered a dwarf Commoner and so he has 4 (1d8) HP
He is unconscious and stable at 0HP
The Doppelganger has Multi-attack and deal 1d6+4 damage.
An attack against someone unconscious has advantage and if it hits it deals critical damage.
If just one of the 2 attacks hits (which is very likely) then Gundren reaches his negative max HP and dies instantly.
Giving him max commoner HP (8) might lower the risk since then both attacks would need to hit but that's still very likely with advantage.
(I'm not even sure how I would narrate that someone would "miss" an unconscious opponent. Any ideas?)
That means that if the Doppelganger acts before the players then they have to watch helplessly while he is getting killed.
That doesn't seem fun.
Is there any way to give them a final try at stopping the murder attempt while staying within and/or bending the rules?
Maybe I'm overthinking this
It mentions that the Doppelganger wants to collect the map and kill Gundren who is unconscious, action on order of the Black Spider (BBEG)
If a fight breaks out and King Groll is killed it says that the Doppelganger tries to kill Gundren and flee with the map.
I want to be ready for this situation.
Gundren is considered a dwarf Commoner and so he has 4 (1d8) HP
He is unconscious and stable at 0HP
The Doppelganger has Multi-attack and deal 1d6+4 damage.
An attack against someone unconscious has advantage and if it hits it deals critical damage.
If just one of the 2 attacks hits (which is very likely) then Gundren reaches his negative max HP and dies instantly.
Giving him max commoner HP (8) might lower the risk since then both attacks would need to hit but that's still very likely with advantage.
(I'm not even sure how I would narrate that someone would "miss" an unconscious opponent. Any ideas?)
That means that if the Doppelganger acts before the players then they have to watch helplessly while he is getting killed.
That doesn't seem fun.
Is there any way to give them a final try at stopping the murder attempt while staying within and/or bending the rules?
Maybe I'm overthinking this
