Do we know there will be CR 1/2 monsters?
If there aren't, fifth level clerics will be unhappy - they get to destroy CR 1/2 undead!
Cheers!
Do we know there will be CR 1/2 monsters?
If there aren't, fifth level clerics will be unhappy - they get to destroy CR 1/2 undead!
Cheers!
If there aren't, fifth level clerics will be unhappy - they get to destroy CR 1/2 undead!
Cheers!
Can't tell what his AC is in hide armor. Looks like 11, which could imply a size penalty concept being added to the game.
Quite. Also, if being big makes you easier to hit, then reflect this through a DEX penalty (which is what they seem to have done).Hopefully not; I'm aiming for simple monster math!
Yes. Mike Mearls stated that the HPs for monsters would be going up in the final version. As mentioned previously, up to the latest public playtest package, the Math on monsters wasn't especially refined.Why the big increase in HPs for the Ogre? Does this mean other monsters in the release version will be using different monster math? Did anyone already know this was coming? Thanks.