WOLead
First Post
Ulorian said:That's wrong. It's:
Class Hit Points
Cleric (level × 5) + 12 + Constitution score
Fighter (level × 6) + 15 + Constitution score
Paladin (level × 6) + 15 + Constitution score
Ranger (level × 5) + 12 + Constitution score
Rogue (level × 5) + 12 + Constitution score
Warlock (level × 5) + 12 + Constitution score
Warlord (level × 5) + 12 + Constitution score
Wizard (level × 4) + 10 + Constitution score
The numbers you were using are the number of healing surges per day.
Starting hit points for each class are given in the individual class descriptions. It doesn't explicitly say anywhere that they are 2.5 times the per level hit points, but a quick look at the chart above will confirm that that is in fact the case.
Actually, he got it right. He just set it up so you just had to put in your level and Constitution score to get your current Max HP.
For the list you put up to be correct, you would have to change each level to (level - 1). So it would look like...
Paladin ((level - 1) × 6) + 15 + Constitution score
Which is mathmatically the same as
Paladin (level x 6) + 9 + Constitution score