Stat this up # 1

I'd rather not let plant-affecting things work on them as a further way of distinguishing them from myconids and other mushroom people. But I guess we can negotiate. ;)

I'd be OK dropping the idea if no-one really fancies it. Maybe we could have a few plant-affecting spells work on them - perhaps they register to detect animals or plants, take extra damage from blight or horrid wilting as if they were plants?

I thought about having them be affected by diminish plants or plant growth, but those spells don't affect plant creatures in 3E.

How about giving them immunity to entangle (including the entangle ability of an assassin vine)? Then they can use assassin vines as guardians or mobile homes!

Can other critters use a pixie's special arrows? They're not listed in a pixie's treasure... Besides, shouldn't the quills, magic mushrooms, and the like be considered items since they're magical?

Yes, probably. I was thinking more of the magic mushrooms than the quills, since I don't think the quills would have special properties in non-Shroom hands.
 

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Immunity to entangle would work.

No coins, half goods, standard items and note that the items often include magic mushrooms?
 


Yes. That might even be enough (ie, drop the immunity to magical entanglement), but I don't mind much either way.
 


Let's see which Nookie prefers.

Oh, I was thinking it'll be immune to entangling plants, not ALL entanglement. I'm not sure whether tol make these separate SQs or not, e.g.

Separate:

Freedom from Plants (Ex): A shroomling is immune to entanglement by plants, including plant monsters (such as an assassin vine) or magic that cause plants to entangle creatures (such as the Druid spell entangle).

Woodland Stride (Ex): A shroomling may move through any sort of undergrowth (such as natural thorns, briars, overgrown areas, and similar terrain) at their normal speed and without taking damage or suffering any other impairment. However, thorns, briars, and overgrown areas that have been magically manipulated to impede motion still affect them.

Combined:

Woodland Freedom 1 (Ex): A shroomling may move through any sort of undergrowth (such as natural thorns, briars, overgrown areas, and similar terrain) at their normal speed and without taking damage or suffering any other impairment. However, thorns, briars, and overgrown areas that have been magically manipulated to impede motion still affect them. Furthermore, a shroomling is immune to entanglement by plants, including plant monsters (such as an assassin vine) or magic that cause plants to entangle creatures, such as the Druid spell entangle.

Combined and Augmented:

Woodland Freedom 2 (Ex): A shroomling may move through any sort of undergrowth (such as natural thorns, briars, overgrown areas, and similar terrain) at their normal speed and without taking damage or suffering any other impairment. Furthermore, a shroomling is immune to entanglement by plants, including plant monsters (such as an assassin vine) or magic that cause plants to entangle creatures, such as the Druid spell entangle. Brush and overgrown areas that has been magically manipulated to impede movement does not affect a shroomling so long as the effect does no damage. However, plants that are magically manipulated to injure creatures, or damaging plant spells such as wall of thorns, do affect shroomlings normally, including impeding their movement.

A simpler but possibly more potent form would just crib off freedom from movement.

Woodland Freedom 3 (Su): This works like the freedom of movement spell, but only against effects that are plant-based (such as natural thorns, plant monsters, or plant-based magic like the Druid spell entangle). Note that while this allows a shroomling to move normally through a wall of thorns, they will still take damage.
 


I think I prefer the separated version, just so one of the abilities matches something familiar.

Yeah, but if we're giving them immunity to plant entanglement we should still modify the Woodland Stride a bit, shouldn't we, since doesn't an entangle spell create "overgrown areas that have been magically manipulated to impede motion".

e.g.:

Freedom from Plants (Ex): A shroomling is immune to entanglement by plants, including plant monsters (such as an assassin vine) or magic that cause plants to entangle creatures (such as the Druid spell entangle).

plus either "as druid plus note":

Woodland Stride 1 (Ex): A shroomling may move through any sort of undergrowth (such as natural thorns, briars, overgrown areas, and similar terrain) at their normal speed and without taking damage or suffering any other impairment. However, thorns, briars, and overgrown areas that have been magically manipulated to impede motion still affect them (provided it is not an entanglement effect, which shroomlings are immune to).

Or "as druid with modified impediment text":

Woodland Stride 2 (Ex): A shroomling may move through any sort of undergrowth (such as natural thorns, briars, overgrown areas, and similar terrain) at their normal speed and without taking damage or suffering any other impairment. Brush and overgrown areas that has been magically manipulated to impede movement does not affect a shroomling so long as the effect does no damage. However, plants that are magically manipulated to injure creatures, or damaging plant spells such as wall of thorns, do affect shroomlings normally, including impeding their movement.
 

I'm terribly confused. There isn't a need for the extra note. Woodland Stride clearly says they are affected by magically created impeded movement, and Freedom from Plants doesn't say they aren't. So they're affected.

Unless you're arguing for one of the augmented versions. ;)
 

I'm terribly confused. There isn't a need for the extra note. Woodland Stride clearly says they are affected by magically created impeded movement, and Freedom from Plants doesn't say they aren't. So they're affected.

Creatures entangled by plans affected by an entangle spell are either immobilized or reduced to half speed. How is that spell not creating plants "that have been magically manipulated to impede motion". Freedom from Plants says that shroomlings are immune to that effect.

SRD Entangle
Grasses, weeds, bushes, and even trees wrap, twist, and entwine about creatures in the area or those that enter the area, holding them fast and causing them to become entangled. The creature can break free and move half its normal speed by using a full-round action to make a DC 20 Strength check or a DC 20 Escape Artist check. A creature that succeeds on a Reflex save is not entangled but can still move at only half speed through the area. Each round on your turn, the plants once again attempt to entangle all creatures that have avoided or escaped entanglement.​

So enchanted entangling plants don't entangle a shroomling, so shouldn't impede their movement. I'd just like that stated clearly.

Unless you're arguing for one of the augmented versions. ;)

Well you know I'll always argue for augmentation...
 

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