The Human Target
Adventurer
My Ideal "Average Heroic Scores" Spread:
5, 7, 9, 12, 14, 16
I like the idea that heroes are pretty "swingy," though.![]()
Isn't a five in any edition pretty much crippled in that stat?
My Ideal "Average Heroic Scores" Spread:
5, 7, 9, 12, 14, 16
I like the idea that heroes are pretty "swingy," though.![]()
Isn't a five in any edition pretty much crippled in that stat?
If the player wants to portray a character that is somehow less competent than others then he could do that through roleplay without influencing his statistics. He should get no statistical benefit for reducing his stats below the average.
Let be honest in all of this. Are the players in question lowering their stats because they want to role play, then the DM can simply accommodate them in this venture, maybe even create custom backgrounds to suite.
Buts that not why the players are asking for this. They ask because they want to create broken builds.
I agree with the others that say you get ZERO returns. That prevents any abuse, serious or not. If the player is really altruistic and is looking for an RP excuse, then zero return is justified. If the player is actually a bonus-grabbing powergamer, then zero return is justified. You get no other stat boosts, no backgrounds, nothing. Nothing.Harsh diminishing returns would prevent serious abuse.
I agree with the others that say you get ZERO returns. That prevents any abuse, serious or not. If the player is really altruistic and is looking for an RP excuse, then zero return is justified. If the player is actually a bonus-grabbing powergamer, then zero return is justified. You get no other stat boosts, no backgrounds, nothing. Nothing.
And if the player is neither a pure roleplayer nor a pure bonus-grabbing powergamer, but a typical player who tries to balance roleplaying and mechanical concerns, they'll never touch this option, because anyone with reasonable concern for mechanics is going to recoil from an option whose sole mechanical effect is "You are gimped. Have a nice day." The instinct not to throw away something for absolutely nothing is very hard to overcome.
I have never met a player who had no concern for mechanics, and precious few who had no concern for roleplaying, and a whole lot who tried to balance the two. Unless my experience is a wild statistical anomaly, I fail to see why one should consider the extreme cases while ignoring the vast majority in the middle.
Have you ever seen a player voluntarily reduce a stat below 8 at chargen, when they didn't have to and got no benefit whatsoever?