prosfilaes
Adventurer
I've been working on and off on my own campaign setting, and I want orcs and goblins to be feasible for PCs. So I went back to the bestiary and boosted their stats a little.
Fvan Orcs
These orcs from the western side of the continent enjoy battle for its own sake. Skilled musicians (their music and poetry are big on the other side of the continent), they lack the empathy to understand how their neighbors feel about war.
+4 Str, +2 Chr, -2 Int, -2 Wis
Darkvision, 60 ft.
Weapon Familiarity (per Bestiary)
Ferocity
San orcs
The orcs on the eastern side of the continent are fighting for survival in the face of the progressive growth of the northern desert. Battle is not a game to them; they fight for land, and when they take land, they keep it.
+4 Str, -2 Chr
Darkvision 60 ft.
Weapon Familiarity (per Bestiary)
Ferocity
Goblins (fairly standard)
+4 Dex, -2 Str
Small
30 ft Move
Darkvision 60 ft
+4 racial bonus on Ride and Stealth
Dragonettes
These guys are basically LG city kobolds. They're utterly secretive and utterly trustworthy.
-2 Str, +2 Chr, +2 Wis
Small
30 ft move
+1 natural armor
Speak to rats
No more often then once per two weeks, they can shed their skin (in 12 hours) and change their color and skin patterns completely, effectively hiding themselves from non-dragonettes.
Are these reasonable PC races? Not too powerful, but not too weak?
Fvan Orcs
These orcs from the western side of the continent enjoy battle for its own sake. Skilled musicians (their music and poetry are big on the other side of the continent), they lack the empathy to understand how their neighbors feel about war.
+4 Str, +2 Chr, -2 Int, -2 Wis
Darkvision, 60 ft.
Weapon Familiarity (per Bestiary)
Ferocity
San orcs
The orcs on the eastern side of the continent are fighting for survival in the face of the progressive growth of the northern desert. Battle is not a game to them; they fight for land, and when they take land, they keep it.
+4 Str, -2 Chr
Darkvision 60 ft.
Weapon Familiarity (per Bestiary)
Ferocity
Goblins (fairly standard)
+4 Dex, -2 Str
Small
30 ft Move
Darkvision 60 ft
+4 racial bonus on Ride and Stealth
Dragonettes
These guys are basically LG city kobolds. They're utterly secretive and utterly trustworthy.
-2 Str, +2 Chr, +2 Wis
Small
30 ft move
+1 natural armor
Speak to rats
No more often then once per two weeks, they can shed their skin (in 12 hours) and change their color and skin patterns completely, effectively hiding themselves from non-dragonettes.
Are these reasonable PC races? Not too powerful, but not too weak?