Dire Squirrel
Medium-Size Animal
Hit Dice: 4d8+12 (28)
Initiative: +5 (Dex)
Speed: 30 ft., climb 15 ft., glide 50 ft. (clumsy)
AC: 19 (+5 Dex, +4 natural)
Attacks: 2 claws +6 melee, bite +1 melee
Damage: claw 1d4+3, bite 1d6+1
Face/Reach: 5 ft. by 5 ft./ 5 ft.
Special Attacks: Rend 3d6+3
Special Qualities: Scent
Saves: Fort +7, Ref +9, Will +2
Abilities: Str 16, Dex 21, Con 17, Int 2, Wis 12, Cha 11
Skills: Climb +14, Listen +6, Spot +6
Rend (Ex): If a dire squirrel hits with both claw attacks, it latches onto the opponent's body and tears the flesh. This attack automatically deals an additional 3d6+3 points of damage.