oh please it was only 2 weeks after Dieties and Demigods came out that I had people trying to get 19+ on their pcs since their was a chart in a book.Thunt said:I remember playing D&D in the 80's and the players freaking out cause the brick of the party had a 17 Str. Now it seems that players are used to 20, 21 or even 22 Str and a fighter type with a 17 Str is merely laughed at for being weak. Is this just my group or is it in other places too?
Also, I remember when this was AAAALLLLLL farm land as far as the eye could see....
JRRNeiklot said:I find it just the opposite. 3e DEMANDS high stats to be effective at higher levels. A 20th level fighter needs a 30 strength, while his AD&D counterpart can get by quite well with a 12.
Thunt said:I remember playing D&D in the 80's and the players freaking out cause the brick of the party had a 17 Str. Now it seems that players are used to 20, 21 or even 22 Str and a fighter type with a 17 Str is merely laughed at for being weak. Is this just my group or is it in other places too?
There's your problem. Not many DM's just let PC's walk into a magic shop and buy a +5 Tome of Strength (136,500 GP and 36,000, those items are worth together as much as a small barony, you should not be able to assume any character could get a 100k+ item). Those aren't items you just arrogantly presume you can buy. In fact, in the 3e games I've played, the only time I see anything like that is in characters who were created outright at higher levels, not characters who actually got their treasure through normal treasure distribution, item creation rules and a reasonable economy).Aust Diamondew said:By levels 20 if you start them game with a 15 stength pump 5 ability points into it, buy a tome of strength (+5) and a belt of stength (+6) you can have a 31.
Crothian said:Not even close to being true. Having play3ed many high level campaigns and never seeing anyone with a stat close to 30, its a myth. Or the DM is running a game that forces people to need high stats, the game though does not do this. A caster just needs to get a 19 by level 17 to cast all their spells and that's pretty easy to do even starting from a 15 or 14 at first level.
The French Canadian Louis Cyr lifted 552.5 lbs with one digit. In the one handed deadlift, no doubt Hermann Goerner gets the award with a right hand deadlift of 727 1/2 lbs./330 kgs. On 8th Oct., 1920. Later Goerner, again using one hand, deadlifted a block of sandstone with a handle attached which weighed 734 1/2 lbs./333 kgs. Goerner, like Saxon, did many fine feats during his time with circuses, with both men being fine all around lifters.
JRRNeiklot said:huh? A 9 intelligence wizard in 3e can't cast ANY spells, while a 9 int wizard in AD&D can cast up to 4th level spells. Not very effective for a wizard, but a multiclass wizard could serve very well.
I find it just the opposite. 3e DEMANDS high stats to be effective at higher levels. A 20th level fighter needs a 30 strength, while his AD&D counterpart can get by quite well with a 12.
JRRNeiklot said:Go check out the pre-generated pcs for any high level module. The ones in Bastion of Broken Souls had each character with his main stat at or near 30:
Jozan: Wis 30
Lidda: Dex 30
Mialee: Int 28
Tordek: Str 25, Con 24
They were 18th level, so still two levels of magic and one stat bonus to add, and they were hardly powergamed, no multiclassing or prestige classes. Also, I imagine they were 25 point buy, too. (I didn't check.)