Looking for someone to double-check my numbers here.
1) Item allows the wearer to use "command, greater" once per day on up to 10 subjects for 10 rounds/subject.
Caster Level: 10th
Craft Wondrous Item
Command, Greater
Price: 108,000 GP
CL (10) x Spell Level (5th) x 1,800 GP (command-word triggered) x 4 (converts "rounds" to "continuous") = 360,000 GP
360,000 divided by 5 (one use per day) = 72,000 GP
Non-standard Body-slot affinity = + 50% = Total Cost 108,000 GP
I'm a little confused on how to account for the fact that it's not really a one-time use, it's not really a "charged" item yet its effects don't last all day (only 10 rounds since it's created by a 10th level caster) so it's not "continuous".
2) Item allows wearer to affect all allies within 100' with benefits of "Good Hope" spell. No duration.
Caster Level: 10th
Craft Wondrous Item
Good Hope
Price: 180,000 gold pieces
CL (10) x Spell Level (3rd) x 2,000 GP (continuous) x 2 (converts minute/level to "continous") = 120,000 GP
Non-standard Body-slot affinity = +50% = Total Cost 180,000 GP
3) Item allows wear to affect all opponents within 30 feet with "fear" spell, once per day.
Caster Level: 7th
Craft Wondrous Item
Fear
Price: 50,400 GP
CL (7) x Spell Level (3rd) x 2,000 GP (continuous) x 4 (converts rounds to "continuous") = 168,000 GP
168,000 GP divided by 5 (use once per day) = 33,600 GP
Non-standard Body-slot affinity = +50% = Total Cost 50,400 GP.
Does that look right to everyone?
1) Item allows the wearer to use "command, greater" once per day on up to 10 subjects for 10 rounds/subject.
Caster Level: 10th
Craft Wondrous Item
Command, Greater
Price: 108,000 GP
CL (10) x Spell Level (5th) x 1,800 GP (command-word triggered) x 4 (converts "rounds" to "continuous") = 360,000 GP
360,000 divided by 5 (one use per day) = 72,000 GP
Non-standard Body-slot affinity = + 50% = Total Cost 108,000 GP
I'm a little confused on how to account for the fact that it's not really a one-time use, it's not really a "charged" item yet its effects don't last all day (only 10 rounds since it's created by a 10th level caster) so it's not "continuous".
2) Item allows wearer to affect all allies within 100' with benefits of "Good Hope" spell. No duration.
Caster Level: 10th
Craft Wondrous Item
Good Hope
Price: 180,000 gold pieces
CL (10) x Spell Level (3rd) x 2,000 GP (continuous) x 2 (converts minute/level to "continous") = 120,000 GP
Non-standard Body-slot affinity = +50% = Total Cost 180,000 GP
3) Item allows wear to affect all opponents within 30 feet with "fear" spell, once per day.
Caster Level: 7th
Craft Wondrous Item
Fear
Price: 50,400 GP
CL (7) x Spell Level (3rd) x 2,000 GP (continuous) x 4 (converts rounds to "continuous") = 168,000 GP
168,000 GP divided by 5 (use once per day) = 33,600 GP
Non-standard Body-slot affinity = +50% = Total Cost 50,400 GP.
Does that look right to everyone?