CM
Adventurer
I agree with the "where's the problem" crowd. With my rogue, first I check out suspicious objects with a normal search check, then just let the DM know: "28 Search in this room and the hall outside. Takes 12 minutes." The other players are happy because they're reasonably sure we didn't miss anything, and the DM is happy that he knows exactly how much time we're wasting in any given room. Of course in situations where there's an immediate threat we have to deal with that first, but if you're in a relatively calm environment you may as well take your time and play it safe.
If the DM really wants to include something the party has the potential of overlooking, there needs to be some distracting element to the situation, as others have mentioned. A harmful environment, threatening enemies, or a race against time, to name a few.
Edit: I'd like to add that I'm a little biased in this situation. I've been playing in the Lost City of Barakus campaign, and there are secret doors ALL OVER THE PLACE, so I've become a little jaded.
If the DM really wants to include something the party has the potential of overlooking, there needs to be some distracting element to the situation, as others have mentioned. A harmful environment, threatening enemies, or a race against time, to name a few.
Edit: I'd like to add that I'm a little biased in this situation. I've been playing in the Lost City of Barakus campaign, and there are secret doors ALL OVER THE PLACE, so I've become a little jaded.

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