Hrmm... I'm starting to not like D&D names. You know them: the fantasy names that would very rarely make an appearance in real life. The following types of names are ones I have vowed never to use again:
<Name>'s <Geographical Feature> (King's Road, Gordon's Fen, etc.)
<Nature Adjective/Noun><Geographical Feature> (Greenwald, Winterhaven, etc.)
Taking a straw poll of roads around the various cities I've lived in, I notice that almost all roads are named after people (including some, in smaller towns, named after my own family members).
I suggest using people names, just like you would for NPC's.
Hrmm... I'm starting to not like D&D names. You know them: the fantasy names that would very rarely make an appearance in real life. The following types of names are ones I have vowed never to use again:
<Name>'s <Geographical Feature> (King's Road, Gordon's Fen, etc.)
<Nature Adjective/Noun><Geographical Feature> (Greenwald, Winterhaven, etc.)
Taking a straw poll of roads around the various cities I've lived in, I notice that almost all roads are named after people (including some, in smaller towns, named after my own family members).
I suggest using people names, just like you would for NPC's.
Your probably going for simplicity, but older cities/towns often have streets that change name as they go though different neighborhood/districts.
Looking at 'Life in a Medieval City' we see in Troyes the following street:
Grain Market, Rue de l'Epicerie, Rue de la Fanerie, Rue Notre-Dame. And yes, that's all one street.