Nazhkandrias
First Post
Don't forget the AoO an opponent takes by standing up from prone. You can either take the extra damage, or use the time to move away. Regardless, it's always a good strategy. And grappling can be an incredibly lethal strategy for a Str-based Monk, since it's likely that against a Medium-sized opponent, a Medium Monk will be winning most of the checks (+4 for Improved Grapple, +X for high Str). As such, you keep them from moving, and you can deal your unarmed strike damage normally. Takes a foe out of the fight and obliterates them fairly quickly. And for a Goliath Monk... ouch.argo said:At the end of the day tripping and grappling are about griefing your opponent, forcing them to waste precious actions dealing with you. You disrupt the enemy's rythm while your fighter or barbarian friend brings the pain.
As for a Small Monk, that's a toughie. Most Small races have a Str penalty and aren't good at grappling, which is one of the main advantages of the Str Monk. Small characters are almost always better at Dex-based classes. That doesn't mean that they can't be Fighters or Barbarians, but they function better as ranged Fighters or Barbarians.