Inconsequenti-AL
Breaks Games
I've made this class as one of my players whines that most of the PrC fighter classes are either weapon or 'job' specific and he wanted a strength based PrC, but more general than most on offer. Not sure what to call it yet.
Any comments?
Requirements:
Feats: power attack, sunder, cleave, improved
bullrush, Martial Weapon proficiency(any 3 two handed weapons), Armour,Proficiency(Heavy)
Base Attack +5
1 great cleave
2 Knockback
3 Irresistable momentum +2
4 Focused Blow
5 Supreme Cleave
6 Irresistable momentum +4
7 Explosive power
8 Knockdown
9 Irresistable momentum +6
10 Carnage
Skills/BAB/Saves as a fighter.
All class abilities are virtual feats/abilities which only function when the character is weilding a two handed weapon.
Knockback (as DoF feat) - hit any target for 10+
points of damage and make an opposed strength check to
push them back 5'.
Irresistable momentum (+X) - gain an X competence
bonus to opposed strength checks. Useable once per
class level per day.
Supreme Cleave - as seen elsewhere.
Explosive power - ignore half the hardness of objects
when striking them
Focused Blow - Full round action, make a single melee attack - you gain a +2 attack and damage bonus for each attack you do not use. For example - a character with a base attack of +11/+6/+1 using this option would make a single attack at +11 with a +4 bonus to attack/damage.
Knockdown (as S&F feat) - when you hit a target for 10+
damage you can make a free trip attack. Can use this OR
knockback, choose before any attack roll is made.
Carnage - up to three 5' steps between cleave attempts.
Any comments?
Requirements:
Feats: power attack, sunder, cleave, improved
bullrush, Martial Weapon proficiency(any 3 two handed weapons), Armour,Proficiency(Heavy)
Base Attack +5
1 great cleave
2 Knockback
3 Irresistable momentum +2
4 Focused Blow
5 Supreme Cleave
6 Irresistable momentum +4
7 Explosive power
8 Knockdown
9 Irresistable momentum +6
10 Carnage
Skills/BAB/Saves as a fighter.
All class abilities are virtual feats/abilities which only function when the character is weilding a two handed weapon.
Knockback (as DoF feat) - hit any target for 10+
points of damage and make an opposed strength check to
push them back 5'.
Irresistable momentum (+X) - gain an X competence
bonus to opposed strength checks. Useable once per
class level per day.
Supreme Cleave - as seen elsewhere.
Explosive power - ignore half the hardness of objects
when striking them
Focused Blow - Full round action, make a single melee attack - you gain a +2 attack and damage bonus for each attack you do not use. For example - a character with a base attack of +11/+6/+1 using this option would make a single attack at +11 with a +4 bonus to attack/damage.
Knockdown (as S&F feat) - when you hit a target for 10+
damage you can make a free trip attack. Can use this OR
knockback, choose before any attack roll is made.
Carnage - up to three 5' steps between cleave attempts.