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Strength based PrC

Inconsequenti-AL

Breaks Games
I've made this class as one of my players whines that most of the PrC fighter classes are either weapon or 'job' specific and he wanted a strength based PrC, but more general than most on offer. Not sure what to call it yet.

Any comments?

Requirements:
Feats: power attack, sunder, cleave, improved
bullrush, Martial Weapon proficiency(any 3 two handed weapons), Armour,Proficiency(Heavy)

Base Attack +5

1 great cleave
2 Knockback
3 Irresistable momentum +2
4 Focused Blow
5 Supreme Cleave
6 Irresistable momentum +4
7 Explosive power
8 Knockdown
9 Irresistable momentum +6
10 Carnage

Skills/BAB/Saves as a fighter.

All class abilities are virtual feats/abilities which only function when the character is weilding a two handed weapon.

Knockback (as DoF feat) - hit any target for 10+
points of damage and make an opposed strength check to
push them back 5'.

Irresistable momentum (+X) - gain an X competence
bonus to opposed strength checks. Useable once per
class level per day.

Supreme Cleave - as seen elsewhere.

Explosive power - ignore half the hardness of objects
when striking them

Focused Blow - Full round action, make a single melee attack - you gain a +2 attack and damage bonus for each attack you do not use. For example - a character with a base attack of +11/+6/+1 using this option would make a single attack at +11 with a +4 bonus to attack/damage.

Knockdown (as S&F feat) - when you hit a target for 10+
damage you can make a free trip attack. Can use this OR
knockback, choose before any attack roll is made.

Carnage - up to three 5' steps between cleave attempts.
 

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Inconsequenti-AL said:
I've made this class as one of my players whines that most of the PrC fighter classes are either weapon or 'job' specific

Tell Morrus to quit whining. ;)

and he wanted a strength based PrC, but more general than most on offer. Not sure what to call it yet.

Any comments?

There are a few "tough guy" PrCs around, it's just that they're usually aimed at barbarians. The archetypal super-strong, crash-through-or-crash lunk in 3E isn't the fighter, but the barbarian.


Requirements:
Feats: power attack, sunder, cleave, improved
bullrush, Martial Weapon proficiency(any 3 two handed weapons), Armour,Proficiency(Heavy)

Note that the 2-handed weapon prof requirement is trivial for a fighter.

General comments:

- The explosive power thing is probably too good. It makes it too easy to sunder items, especially the other guy's sword. A lot of people don't like the Improved Sunder feat for this reason.

- Should irresistible momentum really require using a 2-handed weapon? Actually, I wouldn't tie any of these abilities to using a 2-hander at all. If you're strong, you're strong; it shouldn't matter what weapon you use.

- I'd let irresistible momentum apply to grapple checks as well as Str checks.

- The errata'd version of Supreme Cleave (one 5' step between cleaves) is pretty pissy.

- When using focused blow, does two-weapon fighting and speed count towards the bonus, or is it only iterative attacks?
 

Thanks for that....

It wasn't Moruss! I play in his game, but he doesn't play mine as the time is awkward. It's for someone else... Although I think he has the same problem as well. I figured there were plenty of barbarian strongman classes out there. I was looking for something a bit more skilled and armoured.

The three martial two handed weapon requirement was to make sure that the person had at least a level of a 'martial weapon' class - keeps out the rogues/monks/etc... Do you think Weapon focus/specialisation/etc might fit better?

I see what you mean about the Explosive power, with this type of fighter it could ruin any item. It could be reduced to be only unattended obects? I more had a vision of this type of Character bursting apart doors, tables, walls, small buildings, etc

I was wondering about the 2 handed weapon thing, I supose any weapon could really be used. Just a throw away requirement, guess it's not needed.

Good idea with the Irresistable momentum, I wrote it that way to make it clear it wasn't a general strength boost, which would be far too nasty imo! However would fit well with grappling.

Supreme Cleave is a bit weak, but the original version was did suffer from the 'round the world in 6 seconds' problem, I figured the 10th level ability ought to power it up some.

Focused blow was only meant to be the normal iterative attacks... Not sure how to word it to make that clear. I'd like to avoid abilities like Monk flurry attacks/improved unarmed speed as well...

Originally they couldn't use 2 weapon style, as the class required a 2 handed weapon for the abilities to work - I guess it could work like a whirlwind attack, where you lose all the attacks with your main hand, but can use any off hand ones normally.

I think that speed/haste or similar lets you take a full round action then a partial action, so I think you'd get the focused blow, followed by a separate action?
 
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