Slit518
Adventurer
As far as I know, this game doesn't have the composite version of bows.
Composite bows tend to require a bit of muscle to pull back the string further.
If you were to do a Strength based bow, I would allow it to effect the hit (because of pulling the string back due to high strength), and damage (because the arrow is flying harder/faster/stronger because of string being pulled back).
But, to make up for this I would lower the accuracy on the bow (though I know a traditional composite bow could shoot further). Or even put a Strength requirement on it to take advantage of using the ability to add your strength modifier to hit/damage.
Composite Shortbow requires 13 strength
Composite Longbow requires 15 strength
If you lack the strength to use the bow, you can still use your Dexterity to hit, but not for damage, as you're not gaining the bow's benefit of the added drawback power.
Composite bows tend to require a bit of muscle to pull back the string further.
If you were to do a Strength based bow, I would allow it to effect the hit (because of pulling the string back due to high strength), and damage (because the arrow is flying harder/faster/stronger because of string being pulled back).
But, to make up for this I would lower the accuracy on the bow (though I know a traditional composite bow could shoot further). Or even put a Strength requirement on it to take advantage of using the ability to add your strength modifier to hit/damage.
Composite Shortbow requires 13 strength
Composite Longbow requires 15 strength
If you lack the strength to use the bow, you can still use your Dexterity to hit, but not for damage, as you're not gaining the bow's benefit of the added drawback power.