striker leader hybrid?

Dire: cool stuff. That said, you do know that eyebite only gives you combat advantage on OAs and if you spend an action point, right? The invis expires at the beginning of your next turn, not the end.

Unless you eyebite, and then move more than 2 squares, allowing a stealth check against that enemy, as well as giving you concealment that lasts until the end of your next turn, thus permitting stealth to continue beyond the eyebite duration.
 

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draco: he took Virtue of Cunning, so no Shadow Walk for him (no dex to multi into Assassin, either).

Quite right re eldritch strike -- I figured you didn't need to use it, but you do need a ranged warlock power very badly, don't you, as you're mostly going to be ignoring bard at-will attacks except situationally or after an action point, aren't you? Spiteful Glamour or Eldritch StrikeBlast it is, then.
 
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draco: he took Virtue of Cunning, so no Shadow Walk for him (no dex to multi into Assassin, either).

Quite right re eldritch strike -- I figured you didn't need to use it, but you do need a ranged warlock power very badly, don't you, as you're mostly going to be ignoring bard at-will attacks except situationally or after an action point, aren't you? Spiteful Glamour or Eldritch Strike it is, then.

Eldritch Blast. Doing an extra point of damage to a guy who is full, but minus one damage the rest of the time isn't worth giving up an at-will slot for.

Spiteful Glamour is terribad, in exchange for the awesome that is Darkspiral Aura
 

It depends on the round math -- I've noticed that playing an Avenger, at least, I just don't get that many turns over the course of a day where I'm using an at-will once I hit 7th level or so. So I could see things working out such that your expected # of times hitting a monster with an at will is going to be 1. OTOH, it's pretty easy to boost Eldritch Blast damage, and with any teammates that give you RBAs, it's just not a contest.
 

It depends on the round math -- I've noticed that playing an Avenger, at least, I just don't get that many turns over the course of a day where I'm using an at-will once I hit 7th level or so. So I could see things working out such that your expected # of times hitting a monster with an at will is going to be 1. OTOH, it's pretty easy to boost Eldritch Blast damage, and with any teammates that give you RBAs, it's just not a contest.

Once you hit level 7 is not a game state you have from levels 1-6. (i.e. in a game with retraining, taking a power at level 1 because you think it'll come into its own at level 7 is unnecessary) Spiteful Glamor is bad from levels 1-6. That's six levels of Eldritch Blast serving you better. The only time Spiteful Glamor is good is when you already have Eldritch Blast and you have no other choice because you're a Dark Pact.

But, if you've reached a level where combats only last 5 rounds, then Spiteful Glamor is useful if, and only if, you use it round 1, AND, your encounter powers are worse than Spiteful Glamor.
 

Eldritch Blast. Doing an extra point of damage to a guy who is full, but minus one damage the rest of the time isn't worth giving up an at-will slot for.

Spiteful Glamour is terribad, in exchange for the awesome that is Darkspiral Aura
Remember Spiteful Glamour also targets Will rather than Reflex. (It's still crap as a tradeoff for Darkspiral Aura, granted).

Edit: And Cursebite is a pretty good encounter power. You still open with Spiteful Glamour rather than Cursebite (and only Cursebite after your rod's had time to work).
 

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