FrogReaver
The most respectful and polite poster ever
Closer to the former. But with better designed abilities for that level 1-10 range.cap class progression at level 10 or condense all abilities of 20 levels into 10 levels?
Closer to the former. But with better designed abilities for that level 1-10 range.cap class progression at level 10 or condense all abilities of 20 levels into 10 levels?
Curbs were the most dangerous foe then.I don't remember that holding me back when I was a kid and learning to ride a bike![]()
I would cap it at 11th levelThat first one, mostly.
Personally I would prefer to avoid 6th level spells. But I’m not against giving a strong level 10 capstone feature.I would cap it at 11th level
so capstone if your little dip into tier3 of play.
after that you get a feat or features of another class level.
half casters get 3rd level, 1/3rd casters get 2nd level so it's fair that fullcasters get 6th level.Personally I would prefer to avoid 6th level spells. But I’m not against giving a strong level 10 capstone feature.
I feel higher level spells can be represented by rituals (researched and/or discovered by max level casters), requiring difficult and expensive components.Personally I would prefer to avoid 6th level spells. But I’m not against giving a strong level 10 capstone feature.
Nope. In my preference for a game that doesn’t even exist, fairness would be achieved some other way.half casters get 3rd level, 1/3rd casters get 2nd level so it's fair that fullcasters get 6th level.
and it's only 1 slot per day
In addition to the ritual rules I mentioned, I prefer the followers and domain game.I would cap it at 11th level
so capstone if your little dip into tier3 of play.
after that you get a feat or features of another class level.
Didn't the original Starter Set come with pregen characters? I don't have mine handy right now, but I could swear it did. Or do you just think the ones from the Essentials Kit were better?A great one would have LMoP (S tier adventure. B tier product)with a tweaked opening encounter, the bells and whistles of the essentials box and pre constructed characters from DoSI.