Endur
First Post
Spot and Listen checks. The GM is responsible for telling the player what the PC saw or heard, even if the PC wasn't actively making checks.
Knowledge skills. The GM is responsible for telling the player what the PCs knows.
Sense Motive. The GM is sometimes responsible for telling the player things the PC figures out.
With high intelligence or wisdom, the GM is responsible for giving insights to the PC.
Nothing different.
Knowledge skills. The GM is responsible for telling the player what the PCs knows.
Sense Motive. The GM is sometimes responsible for telling the player things the PC figures out.
With high intelligence or wisdom, the GM is responsible for giving insights to the PC.
Nothing different.