Stupidest things PCs/DMs have done

In a game of WEG Star Wars I accidentally sold our newly force sensitive Wookie PC to a Sith Lord... long story

My roommate just reminded me of the time when he accidentally set loose a plauge zombie apocalypse on the forgotten realms. Ancient magics prevent the infected from leaving the city we were ordered to cleanse. (It was our paladin's mount quest. He really desperately wanted an extra fancy mount.) Our fighter gets infected. Everyone tries to run and the fighter gets stuck inside the barrier. Sukael (running a Sorcerer/Wizard/Ultimate Magus) uses his benign transpostion spell to switch places with our infected fighter. DM read the spell, checks his notes on how barrier works and the next morning the fighter is nowhere to be found and the flying column of The Order of the Aster that I have force marching to their location (Morninglord of Lathander with very high charisma = division of pious fighter followers) begins to encounter reports of zombies throughout the countryside.
 
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Crimson_Fang said:
Sukael (running a Sorcerer/Wizard/Ultimate Magus) uses his benign transpostion spell to switch places with our infected fighter. DM read the spell, checks his notes on how barrier works and the next morning the fighter is nowhere to be found and the flying column of The Order of the Aster that I have force marching to their location (Morninglord of Lathander with very high charisma = division of pious fighter followers) begins to encounter reports of zombies throughout the countryside.

Hey, it's not my fault that the place's makers didn't bother to put in something that blocked line of effect or basic teleport effects.
 

sukael said:
Hey, it's not my fault that the place's makers didn't bother to put in something that blocked line of effect or basic teleport effects.
While that is true it was your fault that when the paladin and the other wizard decided "Hey the barrier must not be letting our fighter out because she is female", you didn't stop and say "Hey wait not all of those zombies were female and they aren't able to pass the boundary either."
 

I found this off the Internet, about an online RPG. Still worth a look :D

In EverQuest 1, near its release, one of the biggest power gaming shamans had full Rubicite and was level 50.

I saw his corpse in the troll swamp area for some reason and told him to type /cons Demasus.

Yup, sure enough, he did it and gave me full permission to loot his corpse (it was truncated from /consent) for my level 3 shaman I had just started.

Edit: I forgot to mention I then told him that he could have his gear back if he got some money out of the bank to buy it from me. After an hour or so of heckling prices with him about 20 guild mates of his uber geared guild arrived, so it was my level 3 shaman equipped in the best EQ had to offer, this naked level 50 shaman and his entourage of guild mates whining and complaining about how I should give his equipment back.

Moral: Even if you're powerful you can still be stupid.
 

A funny moment happenned pretty recently in a campaign I'm playing in. One of the PCs had 3 questions to ask some powerful spirit, and it had to answer. The questions were:

"Have the 3 questions started yet?"

"Yes."

"Did that count as a question?"

"Yes."

"You're kidding, right?"

"No."

The rest of the party was not amused...
 



The PCs were playing a group of supervillains, and they'd come to the compound of a superpowered Columbian drug baron to kill him. They knew he was too tough to take on if he saw the attack coming, so they posed as well-wishers and potential allies, did up really good fake backgounds, and even had one of the PCs go undercover for a while to set it up.

The plan was to get in the good books with him without displaying their powers, and then attack him with them after they had put him at ease, when he thought they were unarmed.

They did all that well enough, did some good roleplaying and were almost at the point where they were ready to take him down, after a week of hanging out with him and even doing a minor mission for him without using their powers. One player however had grown to loathe the drug baron's pet--a monkey he let have the run of the house, who was always up to some mischief at the expense of the PCs.

The drug baron adored his pet, but this guy really hated it. So just before they were planning to attack him, this one PC heads off to find the monkey and kill it, thinking that the guy won't find out in the short time before the party launches the surprise attack on him.

So anyway, I state to everyone that the guy is relaxing out by the pool, and his pet monkey is hanging around in his favorite room, wich is right next to the pool area. The PC with a grudge heads off to that 'favorite room', completly forgetting what it is, since i've described it several times and was at that very moment referring to it as the 'arboritum'.

When he gets there I tell him that he sees the monkey, playing in the humidity amongst the plants... he still doesn't get it. He asks if the drug baron is still out by the pool, and I say yes, you can see him sitting there on a deck chair. . . he still doesn't get it.

So while the others are getting ready in one of the upstairs rooms ovelooking the pool area, he chases the monkey around the 'room' and finally grabs it, at wich point he starts swinging the poor thing around by its tail, knocking over plants and so on as he does.

I mention to him that if he swings it around too hard he might accidentally break one of the walls, but he doesn't catch on at all, and just says that he'll stay in the middle of the room.

The other PCs in the upstairs room with a view of the pool area, can of course SEE their fellow PC, as he capers about inside the drug baron's GREENHOUSE, wich has SEE THROUGH GLASS WALLS.

They have just enough time to wince and slap themself on the forehead before the drug baron hears a thump from inside his greenhouse, turns to look at it, and sees one of the PCs inside, gleefully flinging his beloved monkey about the place. That's when it got ugly.
 

Lalalei2001 said:
The other PCs in the upstairs room with a view of the pool area, can of course SEE their fellow PC, as he capers about inside the drug baron's GREENHOUSE, wich has SEE THROUGH GLASS WALLS.

Since his character can actually see them and doesn't have to work it out through verbal clues (however blatant) from the DM, did you ever consider pointing out that the greenhouse has glass walls, through which the drug baron can see him as easily as he can see the baron?

That's what I would do as the DM, which may explain why I don't have that many stories to contribute to the thread.
 

Lalalei2001 said:
The PCs were playing a group of supervillains, and they'd come to the compound of a superpowered Columbian drug baron to kill him. They knew he was too tough to take on if he saw the attack coming, so they posed as well-wishers and potential allies, did up really good fake backgounds, and even had one of the PCs go undercover for a while to set it up.

That sounds awfully familiar.... oh, yeah, you posted the same exact thing, pretty much, back in September. :eek:
 

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