the Jester
Legend
CustosObscurus said:How about this:
Strength
Fast Twitch - Melee attack bonus
Slow Twitch - Lifting objects, Encumberance
Not balanced imho. Melee trumps the rest by far.
CustosObscurus said:Dexterity
Agility - Dodge bonus to AC, Reflex saves, balance & tumble checks
Control - Ranged attack bonus, Finessed weapon attack bonus
Not balanced imho. Agility beats control for melee rogue types; control beats agility for ranged specialists.
CustosObscurus said:Constitution
Stamina - Determines bonus HP, resisting fatigue, how long you can hold your breath
Resistance - Fortitude saves
Not balanced imho. Hit points are MUCH more important than Fort saves.
CustosObscurus said:Intelligence
Mystic - Bonus Wizard Spells, Knowledge (arcana) & Spellcraft checks
Normal - Other INT checks, Bonus Languages, Skill Points.
EVery wizard will have a +2 bonus to the important wizard stuff... everyone else will get bonus skill points.
And so on... I really don't think substats are a good idea. Sorry.