Except in the most unusual of circumstances, a spellcaster who endeavoured to use suggestion to compel a creature to attack its own allies should fail. There is a 5th-level spell which clearly permits this option - dominate person - and even that has the out "creature gets additional save if compelled action is clearly contrary to its nature" (e.g. I've allowed a PC to have a re-save against a dominate when compelled to attack his brother (also a PC)). A 3rd-level spell cannot, it seems to me, be as powerful as a 5th-level spell.
I have used suggestion countless times as both player and DM. The difficulty with its use comes when there are clearly differing opinions about what is a reasonable suggestion and what it not. Hence you get the arguments which prompt the question on these boards. The simple answer is - don't use the spell in a way that will allow the compelled creature to directly harm itself or its allies.
Outside of its non-combat uses, in a game mechanical sense, suggestion is a spell intended to negate an individual combatant while causing no direct harm to that combatant or its allies. It must be comparable in power to hold person. Accordingly, the following options are generally available and reasonable for a suggestion:
- the victim acts passively, e.g. "I suggest you engage no further in this combat";
- the victim carries out an action taking up valuable time and seriously diminishing his combat effectiveness, e.g. "I suggest you slowly take off your armour", or "I suggest you drop all of your weapons into that pool of water/over that cliff";
- the victim carries out an action which removes him from the battlefield, e.g. "I suggest you leave my tower and go for reinforcements at the village down the road". (I find these kind of suggestions the best, because of the long duration of the spell).
In none of these cases is the compelled creature directly harming himself or his allies.
I particularly like the use of the spell outside of combat, however. When "hit upon" by drunken louts at the local tavern, my female wizard in a previous campaign had a tendency to suggest to them that the spittoon/horse's trough was full of ale she'd just bought especially for them.
Cheers, Al'Kelhar