suggestions for build

parinho7

First Post
this is going to be long:p

first a little introduction...

i am working on a gish build this days, i've spend hour over the books and the internet to come up with a build that satisfies me. i like gish bulds and trying to keep it simple in battle. my ideal concept would be to just be unhittable and then just kill with my blade(s). i also like to be the best at the killing job and since the other players in my party don't spend much time trying to improve or just don't like the optimization idea i think that with this build i can enjoy the game. the problem is i have some thoughs about the progression and other stuff and i'd like some suggestions for farther improvment.

here's the progression:
paladin(2)
paladin(2)/sorcerer(6)
paladin(2)/sorcerer(6)/pious templar(1)
paladin(2)/sorcerer(6)/pious templar(1)/abjurant champion(2)
paladin(2)/sorcerer(6)/pious templar(1)/abjurant champion(2)/swiftblade(9)

my first concern is that i get perpetual options very late (level20). it crossed my mind to take the battle sorcerer variation so i could access the swiftblade at level 9->paladin(2)/sorcerer(4 instead of 6)/pious templar(1)/abjurant champion(2) (i know i can access earlier but i want the divine grace and mettle early). if i become a battle sorcerer there is an other problem that i already had it but now it's worse. my known spells.

if i don't became a battle sorcerer here is my list of known spells
(9/5/5/4/4/3/2/1)
bacause i want him able to surpass problems in battle that i can at least predict now and things that stopped me in previous games the level 7 spell is going to be disintegrate, not for damage but for destroying forcecages (i hate them. in a previous game i was out at round one against a dragon and an evil wizard)
but there's an other problem, i also want empyreal ecstasy (domain access (pleassure)) to have a defence against irresistible dance. i can't find any other way to protect me from compulsions, so i welcome any suggestion.
also with the domain access i get immunity to charisma drain so i can't deside what to do with this spell slot.

next problem is the feat selection.
dodge, mobility, combat casting and true believer are required for the prcs. so i have 5 more.
one will be power attack
i could go with 2wt, dual strike, rapid blitz and arcane strike to concentrate on damage. in a full attack + a standard action i would have 9 attacks. and dual strike rapid blitz using spring attack. does it worth it to go 2 handed?
my other thought is sf(transmutation) and gsf(transmutation) + spell enhancer as one of my spells + battlecaster offence to boost my dc for slow spell
there is also the chain endurance, enduring life, lasting life since one of my dms is very VERY font of level drain.
there is also arcane disciple but i prefere to take the domain access for the charisma drain immunity
so as you can see i can't have everything, help me..:.-(

my other thought is if it's worth to take the stalwart sorcerer variation.
i'll have only one 6th level spell known but i only want one there anyway, the problem is if i take the domain access variation then i just have celestial blood and this is bad because i plan on taking antimagic field to use it when i fight spellcasters.

there is also an other problem, i could take the domain access and the the arcane disciple but there is a conflict with the alignment and the deity that i worship and if i choose not to worship a specific deity then i couldn't get the true believer feat to access the pious templar prc. any thoughs on that?

i also can't deside what weapon should i use.

pfff...hmmm i can't think of anything else right now
oooh my head...:)
please help
 
Last edited:

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Paladin2/Sorcerer4/Spellsword1/Abjurant Champion4/Swiftblade9
or
Paladin2/Sorcerer4/Spellsword1/Abjurant Champion5/Sacred Exorcist8
are what I would recommend.
 


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