Suggestions for wondrous items to craft?

Create a metal hoop about 1 foot in radius that casts continual light on anything dropped through it.

Get a bag of rocks, drop them through, and then sell them for 2 to 3 times the cost of a torch.

Set up shop in a major city and sell these rocks for a few months, you'll have created a new industry and eliminated dark nights the world over in short order.
 

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The Harbinger said:
Hi guys,
An Uberlurker here with a question. I've got a 6th level wizard with a little money, a little time, and a hot new feat burning a hole in his robes (Craft Wonder Items)...

Any suggestions for a wondrous item to create at 6th level or thereabouts?

You wouldn't be the Harbinger from RPG.net, would you?

Boots of striding and springing
Cloaks/amulets/what-have-you of resistance +1/+2
Bracers of armour +1/+2
Eyes of the eagle
Cloaks and boots of elvenkind

Also -- what are your favorite wondrous items to craft in general (regardless of costs)?

Winged boots
Cloak of dimension door 1/day
The stuff here
 

With my sorcerer/barbarian the first magic items he created was cloaks of resistance +1 (to be upgraded to +2 very shortly) for most of the party and gaunlets of ogre power (with the clerics help). My next items will be something that can cast Identify three times aday and something that can cast True Strike at will :D.

I also like the Detect Magic Googles - I would add Detect Poison to them as well though.
 

As long as your DM allows you to make anything-- not just duplicated existing items out of the book-- then I have two suggestions:

1) Boots of Expeditious Retreat. Cheap and amazingly useful.

2) Helm of Protection from Evil. Of all the items Wulf Ratbane ever had, this was the single most useful-- not for the +2 deflection bonus vs. evil creatures, but for those two extra perks you get from PfE:

a) Immunity to mind-controlling effects (ie, vampiric domination);

b) Summoned creatures cannot attack you physically.

The DM says, "The fire elemental attacks you..." you say, "Uhh, no he doesn't."

Oh, man, that just never gets old!


Wulf
 

For the price, the best two items in the world are:

1) Heward's handy haversack- when we made 4th level characters for a game at least half the group took these

2) Hat of Disguise- this item is WAY underpriced; if your party likes intrigue or using unorthodox tactics to kill the monsters and take the treasure, there is no better companion
 


One of my group's characters uses his Pan of Frying a lot.

I'm also known for Boots of Catlike Tread... very quiet but they chase mice.
 


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