Summoning monsters as a standard action -- featable?

Piratecat

Sesquipedalian
Oh lordy, how low my vocablulary must have sunk - excuse me, "sinken" - if I'm using a made-up word like "featable."

My point's good, though. I think I've seen a feat that allows you to turn Summon Monster spells into standard actions instead of full round actions. Is that ringing any bells with anyone?

Thanks!
 

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Unearthed Arcana, there's an optional rule where you swap out your familiar for summoning as a standard action. Or something along those lines.

-The Souljourner
 


UA is probably what you're thinking of, as mentioned.

Alternatively, the Rapid Spell feat from Complete Divine would let you do it, but there's an associated cost in spell levels.

-Hyp.
 

It's a feat that would allow quickening of summon spells at no increase of spell level.

Considering that quicken is what? +4?

Would you allow a similar feat for quickening, say, all evocation spells?

Of course I'm just being a pain in the arse. Still, summons as a standard action, followed by full attacks by the just-summoned monsters placed just so, might be a little over-the-top. There probably should be some cost associated with it, perhaps cut the cost of quickening summon monster spells to +2? Or +1? Or can only do it 3/day?
 

I'd allow it, BUT your new friend would be flat-footed until your next action "due to disorientation caused by the rapidity of its transition".

Basically, you don't get it to act any sooner, but you do avoid losing the spell due to taking damage (in trade for making it vulnerable to taking damage).

-- N
 

two said:
It's a feat that would allow quickening of summon spells at no increase of spell level.

It's nothing like Quicken Spell, given that a/ Quicken Spell doesn't work on one round spells, and b/ Quicken makes things a Free action, not a Standard action.

Considering that quicken is what? +4?

It's much more like a limited version of Rapid Spell, which is - from memory - +2 levels.

Still, summons as a standard action, followed by full attacks by the just-summoned monsters placed just so, might be a little over-the-top.

I'm away from my UA, but I have a vague memory that the creatures are limited to a standard action on the round they appear when summoned by a variant conjurer as a standard action.

-Hyp.
 

Hypersmurf said:
It's nothing like Quicken Spell, given that a/ Quicken Spell doesn't work on one round spells, and b/ Quicken makes things a Free action, not a Standard action.

Actually, it does. According to the PHB description of spell casting times, a spell with a casting time of 1 round takes one full round action to cast. It may be interruptable until the start of the caster's next action, but it still takes on full round action to cast and is therefore quickenable.

This gains more credibility from the X-PsiHB quicken power feat which explicitly allows itself to be used on one round manifesting time powers. There's no reason the psionic version of the feat should be better than the magical version.
 

Elder-Basilisk said:
Actually, it does. According to the PHB description of spell casting times, a spell with a casting time of 1 round takes one full round action to cast. It may be interruptable until the start of the caster's next action, but it still takes on full round action to cast and is therefore quickenable.

A spell with a casting time of one round requires that the caster use a full round action, but the casting time extends beyond that action until the start of the caster's next turn.

It doesn't get much more explicit than the quote from the 3.5 Main FAQ, p17: "A full-round action is quicker than a 1-round casting time."

For what it's worth, you could Quicken a Summon Monster in 3E, but they changed the wording of the feat in 3.5.

-Hyp.
 
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Hypersmurf said:
I'm away from my UA, but I have a vague memory that the creatures are limited to a standard action on the round they appear when summoned by a variant conjurer as a standard action.

Just got home, and I can confirm - creatures summoned using Rapid Summoning (Ex) can only take a standard action in the round they appear.

-Hyp.
 

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