LokiDR said:That comment went more to finding a point of origin, since that is the only real use for the 20' template.
Hypersmurf said:No, it doesn't. The point of origin is where the effect begins. If the effect moves away from that spot, the effect has moved, but the point of origin has not.
Now, when you use Summon Monster II to summon two monsters, you don't have two Effects, each being one monster; you have one Effect, which is two monsters. The point of origin is where that Effect begins. It's not defined how that is determined when the Effect exists as multiple discrete entities, but my ruling as a DM would be to take the 'centre of gravity' of where the two (or more) creatures appeared.
If the Green Badger appears five feet north of the cookpot and the Scarlet Badger appears fifteen feet south of the cookpot, I'd rule the point of origin of the effect to be five feet south of the cookpot.
When the Green Badger and the Scarlet Badger run off to different parts of the house, the point of origin is still five feet south of the cookpot.
-Hyp.
And even then it isn't very efficent or accurate. I don't think it is a good mechanic at all.Hypersmurf said:Er... right. That was the whole point.
Lord Pendragon said:I'm berating you for choosing to nitpick an irrelevant portion of the text I quoted to correct, and then ignoring the rest of my post as unworthy of comment. Had you corrected the srd quote and then commented on my point, fair enough. But taking the time to respond to my post only to correct an error not germaine to the point, and then ignore that point, strikes me as, at the very least, rude.
Infiniti2000 said:You had nothing else to your post except "There you go." How did you want me to respond to nothing other than a quote? You didn't even answer the question. Providing a quote does not answer the question unless you assume that the OP didn't even bother reading the spell description. Admittedly, that happens, but your flippant response to the OP is far ruder than my simple correction of your erroneous post. Moreover, your assumption that merely quoting the spell description answers the question is false.
LokiDR said:And even then it isn't very efficent or accurate. I don't think it is a good mechanic at all.
LokiDR said:So, where do rules say you should use a 20' template to determine the center of a group no two more than 30' appart? For that matter, where do the rules say a summon spell HAS a point of origin. I see that language only for bursts and spreads.
I'm here to figure out what the rules say AND find reasonable fills for what they don't say. The 20' template is neither of those.
melkorspawn said:I'm going to start by saying that I'm not going to come down on one or another side of the equation here. I will say, however, that:
a) I am intrigued by the debate
and
b) I am a visual person
So I see it this way. Correct me if I'm wrong:
Hyp sees the Summoned creatures teathered to an extradimentional gate at the center of the circle in which they were initially summoned. Any cutting of the magic teather, either clipping it at the monster end, the gate end, or somewhere in the middle, will unsummon all the creatures who have lost part of their teather. The gate is invisible to the naked eye and isn't generally usable for purposes other than maintaining the summons.
Infiniti sees Summoned creatures as already having crossed through a gate that promptly closes. Afterwards they are maintained by a magic dimentional anchor, which has a limited duration. To unsummon the creature, you must disspell that creature's anchor, which is in the same square as the creature.
That about cover it?