DND_Reborn
The High Aldwin
I want to streamline the races and bring them down to one core racial feature each. (For those who are tempted to ask "Why?" Because I want to. )
I am curious what people think is the core defining feature for each race? I would do a poll, but I would end up needing a poll for each race.
I've already reduced all races to a single +1 ASI. I am thinking of allowing a second +1 ASI, but you must then take a -1 somewhere else.
So, for Dragonborn as an example, is it the Breath Weapon or Energy Resistance? Or something you use as homebrew? Or something I forgot?
Dragonborn (breath weapon, energy resistance)
Dwarf (adv/resist poison, weapons & armor, tools, stonecunning, toughness)
Elf (perception, charm/sleep resistance, trance, weapons, speed 35)
Gnome (adv mental spells, illusions, speak with small beasts, tinkering)
Half-Elf (charm/sleep resistance, skills)
Half-Orc (menacing, relentless endurance, savage attacks)
Halfling (lucky, brave, nimble, stealthy, adv/resist poison)
Human (all ASI, variant skill, variant feat)
Tiefling (fire resistance, cantrip + 2 spells, wings)
I'm sure I probably missed a feature or two, so if you feel it would represent the core single racial feature, then let me know.
Anyway, as always thanks for any input you wish to share.
I am curious what people think is the core defining feature for each race? I would do a poll, but I would end up needing a poll for each race.
I've already reduced all races to a single +1 ASI. I am thinking of allowing a second +1 ASI, but you must then take a -1 somewhere else.
So, for Dragonborn as an example, is it the Breath Weapon or Energy Resistance? Or something you use as homebrew? Or something I forgot?
Dragonborn (breath weapon, energy resistance)
Dwarf (adv/resist poison, weapons & armor, tools, stonecunning, toughness)
Elf (perception, charm/sleep resistance, trance, weapons, speed 35)
Gnome (adv mental spells, illusions, speak with small beasts, tinkering)
Half-Elf (charm/sleep resistance, skills)
Half-Orc (menacing, relentless endurance, savage attacks)
Halfling (lucky, brave, nimble, stealthy, adv/resist poison)
Human (all ASI, variant skill, variant feat)
Tiefling (fire resistance, cantrip + 2 spells, wings)
I'm sure I probably missed a feature or two, so if you feel it would represent the core single racial feature, then let me know.
Anyway, as always thanks for any input you wish to share.