Elric said:I'm going to be away on vacation for a little over two weeks starting Tuesday, and I might not have Internet access much during that time. Victim, would you be willing to choose combat actions for Johnny Nitro if I'm not around to do so? (You seem to have played a good amount of M&M before, so I figure you should get the hang of the character in no time)
Victim said:Well, I haven't really played that much; mostly I've been reading, messing around, and helping with character conversions for another PbP here. But I could do it, I suppose. Shockwave loose groups, Takedown tightly packed guys, pound super guys - using Imp Grab if they don't seem to be super strong, and then use either Move-by to maintain Interpose coverage (on either especially vulnerable or female characters), or attempt to feint. Season with tradeoff and other trick feats. Overall risk tolerance and hero point useage might be bigger issues than specific tactics. I wouldn't want to burn all your HP in the opening fight, leaving Nitro in trouble for the rest of the adventure.
Victim said:Sweet, getting rid of the bruise from the second blast was an unexpected bonus. And sorry for killing all of your description.
Shayuri said:Matt, what's the sitch on the roof?
Are there still tons of lycans around? Or just the two bosses?
If bosses, where are they relative to the doorway?
Elric said:(OOC: Ah, Victim, I had almost finished writing a post where Johnny Nitro "rescued" Shooting Star by picking her up and jumping out to get her healed by Angel. He hasn't taken "Fast Rescue Damsel in Distress"- I think it's a variant on Quick Draw- so it would have been my entire turn's action. But the dialogue!)