Superheroes of The Trust OOC Thread (Accepting Alts)

Elric said:
James- is your character's color shifting just a "normal costume that serves as a disguise" kind of thing? If so, you might want to take Quick Change 1 (and you probably get the bonus colors as a freebie- don't think that's worth the second rank) so that you can do it without any reference to the morph power (kind of like Shayuri's illusion- descriptor quick change).
No, Spirit actually changes colors, makes her face look funny, etc. She can't do anything with her costume anymore because I couldn't afford it, what with being told I need Interpose to save everyone else's behinds, and shaving points until her wee fingers bleed. ;)

Quick Change 2 is for when she realizes that clothes are essentially worthless when she can make them out of a "second skin" I guess.
 

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DM_Matt said:
I agree with this. I will also add that even with a single minion rather than a swarm, the purely-indirect impact on enemies is still a little problematic.
You know, I asked about that much earlier.
Voidrazor said:
I'll see what I can do in terms of beefing up his defences. But do you find the idea of comm van scenarios problematic? I understand that in some situations it wouldn't be feasible, and that occasionally it would mean that he'd get ambushed alone.
Your response above, back when there was plenty of time to essentially re-start from square one, would have been a lot more helpful than your response then.
DM_Matt said:
Heh, I'm sorry, the real world is kicking my arse at the moment. I read "Area" as "Aura." i still would rather not have group healing though. Especially usable every round from afar. Somm van situations, meanwhile, can work sometimes, but often cannot.
I also specifically mentioned the idea Independant minion in an array in regard to someone else's character AND brought up some of the balance issues involved. No response. Grrr! I'm out.
 

Elric - actually, the problem is that I forgot you don't add stats to attack/defense in this system, I actualy hadn't BOUGHT any attack/def. I'll have to fix that.

RE: morph/Quick Change. I see the point, I'll switch it to quickchange 2. Also, my personal morph WAS supposed to be 2 ranks, i forgot to write it as such.

About the Super-Speed : My idea for him is that he's better than normal humans in EVERY aspect. stronger, faster, better trained, etc. AND he's got mutant super-powers on top of that. 10 MPH is roughly 3X normal human speed. IF there were one that were twice, i would've taken it, but as is it's only 1 point anyways..
OK, here's a question : Could I take Super-Speed with a 1 pt limitation that the actual speed is knocked down to 6 MPH instead of 10? (Double normal sped)? Quickness 1, Improved init, and rapid strike (At rank 1) seem non-supernatural to me, so that would help.

I did a -3 def/+3 toughness trade-off, and I'm going to switch my atk/dmg trade-off to -1/+1.

So I see I have a few changes. Will commence them ASAP
 

Jemal said:
Elric - actually, the problem is that I forgot you don't add stats to attack/defense in this system, I actualy hadn't BOUGHT any attack/def. I'll have to fix that.

RE: morph/Quick Change. I see the point, I'll switch it to quickchange 2. Also, my personal morph WAS supposed to be 2 ranks, i forgot to write it as such.

About the Super-Speed : My idea for him is that he's better than normal humans in EVERY aspect. stronger, faster, better trained, etc. AND he's got mutant super-powers on top of that. 10 MPH is roughly 3X normal human speed. IF there were one that were twice, i would've taken it, but as is it's only 1 point anyways..
OK, here's a question : Could I take Super-Speed with a 1 pt limitation that the actual speed is knocked down to 6 MPH instead of 10? (Double normal sped)? Quickness 1, Improved init, and rapid strike (At rank 1) seem non-supernatural to me, so that would help.

I did a -3 def/+3 toughness trade-off, and I'm going to switch my atk/dmg trade-off to -1/+1.

So I see I have a few changes. Will commence them ASAP


in this system, almost everything is a little faster than it should be. Check the vehicle speeds for instance. Speed 1 is fine in this case.
 

Jemal said:
I'm Writing the background now, just posted a basic description for now. I wanted to post the #'s so people could check them and make sure I didn't do any of the math wrong.
[sblock=Optic Stats]
OPTIC, aka James Carson.
PL 11

Abilities: 48 pts
STR 18 (+4)
DEX 18 (+4)
CON 18 (+4)
INT 18 (+4)
WIS 18 (+4)
CHA 18 (+4)

Combat : Defense + 8; Attack +4/+8 Eye Laser/+8Martial Arts; Initiative: +8

Saves: Toughness + 14; Fort + 8; Reflex + 8; Will + 8

Skills: Bluff(+12/8), Diplomacy(+12/8), Disguise(+14/0), Gather Information(+14/10), Notice(+16/12), Sense motive(+14/10)
*Situational: +4 bluff/Diplomacy (Attractive); Diplomacy Check for favours(Connected), Gather Info in 1 minute(Contacts), Gather Info auto-check first time meeting new group/individual(Well Informed); All skills considered Trained (Jack of All Trades)

Feats: Ambitexterity, Assessment, Attractive, BenefitX2 (Status&Wealth - High Paid Politician), Connected, Contacts, Dodge FocusX4, Eidetic Memory, Evasion, Jack of All Trades, LuckX2(total 3 luck points), Uncanny DodgeX2(Sight, Sound), Well Informed.

Powers:
Blast 14 (31 pts) - Eye lasers, Accurate x 2, Alternate Power: Heat Vision
Strike 10 (13 pts) - Martial Arts, Mighty, Accurate x 2
Device 3 (Hard to take away, 12 pts) - High-tech Supersuit :
-X- Morph (2 pts) - Any Human.
-X- Morph (1 pts) - *Limited: Suit can turn into other clothing
-X- Protection 10 (10 pts)
-X- Feats(2 pt): Quick Change(Suit stored in belt, expands and covers), Improved Initiative
Device 2 (Disarmable, 6 pts) - Visor:
-X- Super Senses 10 (10 pts) - True Sight.
Super Senses 11 (11 pts) - Radius(Sight), Extended(sight), Darkvision, microscopic vision(DNA), X-ray Vision(not lead)
Speed 1 (1 pt) - 10mph speed.


COST: Abilities 48 + Skills 12(48 ranks) + Feats 19 + Powers 74 + Saves 12 = 165/165
[/sblock]

[sblock=Optic Story]
BRIEF: The 28 year old James Carson is the peak of human perfection.. Strong, fast, healthy, smart, charming. He's a much-loved Politician and Businessman with contacts everywhere. He's also not entirely Human... James Carson is, in his off-time, the mutant super-hero known as Optic.
*More under construction, will be up ASAP.*
[/sblock]

1. I am ok with you being a politician, but it would be hard to deal with a very high ranking one. Can you be a city councilman or something?

2. You are paying so much for stats you have room for little else. In DnD, really high stats are amazing. In M&M, they tend not to be that good. Most of the time, they are underpowered relative buying their benefits directly, although sometimes you can't buy them directly, such as in the case of maxed skills. I would suggest toning them down and getting more points to spend on powers. The better than normal humans part can come out in other ways than direct-purchase stats.

3. Perhaps take knowledge:Civics or Profession ( politician ), and maybe some skill related to what your business was/is?

4. Perhaps squeeze some tech control into the or other tech component, maybe as ap: percetion datalink w/mechnical control on your blast, since its an important power no one has?

5. If your super-vision is part of the visor, perhaps your blast should be too?

6. Analytic is a cool sense boost

7. The Morph:Any human doesn't really do that. It is only one rank, so it gives you a +5 bonus to disguise checks to look like any human.

8. if you are going with martial arts, perhaps related combat feats? (btw, in MM it is rare to have two maxed out attack modes purchased separately.)

9. perhaps the Master Plan feat (perhaps with a couple ranks of double limited quickness so you can come up plans on the fly) would be appropriate?
 
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DM_Matt said:
1. I am ok with you being a politician, but it would be hard to deal with a very high ranking one. Can you be a city councilman or something?
Done.
2. You are paying so much for stats you have room for little else. In DnD, really high stats are amazing. In M&M, they tend not to be that good. Most of the time, they are underpowered relative buying their benefits directly, although sometimes you can't buy them directly, such as in the case of maxed skills. I would suggest toning them down and getting more points to spend on powers. The better than normal humans part can come out in other ways than direct-purchase stats.
I know, but my original concept for him (minus the super powers) is akin to Arnold Swarchenegger's character from Twins.. He's a paragon of human perfection. I suppose I'll drop the stats a bit, but I want the abilities themselves to be straight out good.
3. Perhaps take knowledge:Civics or Profession ( politician ), and maybe some skill related to what your business was/is?
Well, with Eidetic Memory and Jack of All Trades, I can make any check - That's also one of the other reasons I wanted high stats, so they'd apply to everything, but I'll do something about the business angle.
4. Perhaps squeeze some tech control into the or other tech component, maybe as ap: percetion datalink w/mechnical control on your blast, since its an important power no one has?
*OK, I figured out what this means, and yea it makes sense. I'll see if I can squeeze it in.
5. If your super-vision is part of the visor, perhaps your blast should be too?
It's just the True Sight part. The visor ENhances and focuses my sight. Would I be able to do something like several blast ranks normall, and buy more with the visor and say it 'enhances' my normal blast instead of being a different blast? *EDIT: Just found the "Enhanced (Trait)" thing in Ultimate Powers - Would that work?*
6. Analytic is a cool sense boost
True, I saw it but was out of points. As I have to do re-numbering anyways, I think I'll be taking it.
7. The Morph:Any human doesn't really do that. It is only one rank, so it gives you a +5 bonus to disguise checks to look like any human.
I know, I actually was putting 2 ranks in there for the +10 bonus, and was mostly using it b/c the power means I don't need to be carrying around a disguise kit, and can just use Morph.
8. if you are going with martial arts, perhaps related combat feats? (btw, in MM it is rare to have two maxed out attack modes purchased separately.)
there are no worthwhile combat feats I saw that I would want, and as for the 2 attack modes, well I wanted both a melee physical, and a ranged Energy.
9. perhaps the Master Plan feat (perhaps with a couple ranks of double limited quickness so you can come up plans on the fly) would be appropriate?

Yeah, i originally had Master Plan and Leadership but dropped them for points. I now have Master Plan
 
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Jemal said:
About the Super-Speed : My idea for him is that he's better than normal humans in EVERY aspect. stronger, faster, better trained, etc. AND he's got mutant super-powers on top of that. 10 MPH is roughly 3X normal human speed.

Oh, Speed 1 makes sense then. I hadn't looked at the brief backstory when I saw the stats because I didn't realize you had posted it. If you're Captain America-like then you can definitely justify Speed 1.

If you're going to keep that 18 Charisma score, picking up 4 ranks or so of Inspire would be very nice, but costs a lot of pp.

For your visor, it seems like the defeats Obscure, defeats Concealment parts of it are more thematically appropriate for you and the defeats Illusions and Detect Hidden are more mystical (and more suited to Angel than you), but that's just my opinion. Also, adding Ricochet to your Blast might be nice.

No, Spirit actually changes colors, makes her face look funny, etc. She can't do anything with her costume anymore because I couldn't afford it, what with being told I need Interpose to save everyone else's behinds, and shaving points until her wee fingers bleed.

Well, it's going to be a little hard to maintain a secret ID if you have to keep your morph power running to stay disguised. You're right that you can't drop Interpose- think of how heroic it is to save the rest of us all the time :)

You could easily drop the Space Flight AP to save a pp for Quick Change. Note that you can gain it with extra effort when you need it and there are no alien civilizations in this game, so you won't need it very often!

Fenris2 said:
Actually morph plus the metamorph is one actual new form, at least as I read it, no disguise needed. That way angel really does change into a wing-free middle aged oriental man - no disguise to penetrate. Although true seeing stuff would see through it. Still it fits the whole walk among us unkown theme that goes with at least pop lit angels, so there it is.

You're totally right. Bad memory on my part.

Edit- Jemal, the ranks in Strike are really the easiest place to trim points in your build. That and some of the inefficient ability scores (really, everything but Con is inefficient for most blasters in this game, although with Jack of All Trades and the relative lack of Int-based skills in the party you'll get good use out of Int).
 
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Second Try:
[sblock=Optic]
OPTIC, aka James Carson.
PL 11

Abilities:
STR 16 (+3)
DEX 16 (+3)
CON 16 (+3)
INT 18 (+4)
WIS 16 (+3)
CHA 16 (+3)

Combat : Defense + 8; Attack: +6 Eye Laser(+10 W/Visor), +6 Martial Arts(+ 10 W/Gloves); Initiative: +11

Saves: Toughness + 7 (+ 14 in suit); Fort + 8; Reflex + 8; Will + 8

Skills: Bluff(+10/7), Computers(+15/11), Diplomacy(+10/7), Disguise(+13/0), Gather Information(+13/10), Notice(+15/12), Profession:Management(+8/5) Sense motive(+15/12), Knowledges(+8/0)
*Situational: +4 bluff/Diplomacy (Attractive); Diplomacy Check for favours(Connected), Gather Info in 1 minute(Contacts), Gather Info auto-check first time meeting new group/individual(Well Informed); +4 Remembering (Eidetic Memory); All skills considered Trained (Jack of All Trades)

Feats: Ambitexterity, Assessment, Attractive, BenefitX2 (Status&Wealth - Vice President of Op-Tec), Connected, Contacts, Dodge FocusX8, Eidetic Memory, Evasion, Inspire, Jack of All Trades, Luck, Master Plan, Uncanny DodgeX2(Sight, Sound), Well Informed.
(Wealth Bonus = 14)

Powers:
Blast 8 (22 pts) - Eye lasers, AccurateX3, Alternate Power: Heat Vision, Alternate Power: Datalink(Perception, Machine control)
Strike 5 (8 pts) - Martial Arts, AccurateX3
Protection 4 (4 pts)
Device 4 (Hard to take away, 16 pts) - High-tech Supersuit/Power Gloves :
-X- Morph (2 pts) - Any Human (+10 disguise)
-X- Protection 7 (7 pts)
-X- Feats(4 pt): Quick ChangeX2(Suit stored in belt, expands and covers), Improved InitiativeX2
-X- Enhanced Strike 4 (7 pts), Mighty, AccurateX2
Device 4 (Disarmable, 12 pts) - Visor:
-X- Super Senses 10 (10 pts) - True Sight.
-X- Enhanced Blast 4 (10 pts), AccurateX2
Super Senses 12 (8 pts) - Analytical(Sight), Radius(Sight), Extended(sight), Darkvision(noticeable eye glow), microscopic vision(DNA, Distracting, noticeable eye glow), X-ray Vision(not lead, Distracting)
Speed 1 (1 pt) - 10mph speed.
Quickness 6 (2 pts) Flaw: Planning Only(Master Plan).

Drawbacks: Weak Point (1)
Trade-offs: -3 Def/+3 Tough, -1 Atk/+1 Save DC
COST: Abilities 38 + Skills 16(64 ranks) + Feats 24 + Powers 73 + Saves 15 -1 drawbacks = 165/165
[/sblock]
 
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Elric - Actually, Inspire does look pretty good..
As for the 'mystical' angle on my sight, well I just had it that way b/c the POINT of this character is the 'he sees everything'.. He's based off vision-powers, so being able to see through illusions made sense to me.
 

[sblock=Optic background]
The 28 year old James Carson is near the peak of human perfection.. Strong, fast, healthy, smart, charming. He's a well-known, respected, and admired businessman with contacts everywhere, The vice president of Op-Tec, a company that specializes in fiber-optics and computer technology/Engineering(Software AND hardware), specifically with regards to Military contracts. He has been involved in numerous athletic competitions. He's also not entirely Human... James Carson is, in his off-time, the mutant super-hero known as Optic.
Optic has been fighting crime in one form or another for over a decade. He's a 2nd generation mutant and super hero, son of Bendy-Girl(Deceased) and a computer technician named William Carson(Retired Businessman, founder of Op-Tec). With his current status and contacts in the company his father built, he was able to gain access to an experimental super-suit of very light-weight material, and a custom-made visor which enhances his allready impressive array of eye powers. For the past several years, he's been splitting his time between helping to run the company alongside his older sister (Claren, no known mutation) and using a combination of his skills, mutant super powers, and enhanced technology to fight terrorists, super-villains, and general all-around bad guys. Recently he has become rather depressed by the apparent abundance of badguys and lack of organization amongst the few super-heroes that are known. There has to be some way of contacting the other Heroes, but he's been unable to do so yet. There's something he isn't just seeing, and for someone who sees as much as James, that is the most frustrating thing of them all... This was the mood he was in when he got home from a late night, tossing his visor on the table in front of him, he lay on the couch and absently turned on the TV, willing to let the ambient noise send him off to sleep... But the TV seemed to be mirroring his thoughts, and as he sat up after changing the channel several times, trying to find a station that WASN'T giving him bad news, he received the message. He didn't bother writing down the license plate, his memory had always been good... "photographic" he always liked joking, and he pictured the van in his mind, exactly as he knew it would look. He'd recognize it. And he'd be there. This was exactly what James Carson.. no, what OPTIC, was born for.

*NOTE: I decided to drop the politician thing*
[/sblock]
 
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