Hiya.
[MENTION=6779310]aramis erak[/MENTION] : I agree with all your points. Still doesn't change what I'd like.

My primary concern and pet-peeve about digital stuff:
(1) too expensive for the actual work/effort put into it (once the production pipeline is up and running, the digital price should lower
significantly...it never does....ever).
(2) DRM. It was a horrible idea then...it's worse now. Hate it with a passion! It does nothing but punish honest consumers...it does nothing to stop "pirates".
(3) just about all companies will half-donkey it; they will take the most simplistic method of creating, say, a "digital magazine", and ignore almost all of the benefits of it actually being digital (such as using layers for PDF backgrounds/borders; allowing multiple languages; allowing easy printing...sections of the "pdf", color choices for fonts, etc; embedding links, sounds, video, interactive forms, etc.). In short, they basically just try and make a "dead tree" book that you can see on your screen.
(4) advertising; If I'm paying a monthly fee for access to a digital "DragonMag", that fee should cover the cost of making the product. That means that ALL advertising should be either removed completely, or put in the very 'back' of the magazine...where I can easily ignore it all or peruse at my leisure when I'm looking for something to buy. Doesn't bother me as much in dead-tree format...but when I want to print off a 9-page article from a digital magazine, and 25% of that is advertisements it just really grinds my gears! It's wasting paper, wasting space, wasting time and wasting my printer ink...on things I'm not going to likely ever buy.
So, if a "digital only" was available...it's have to go down in price after the first few issues (pipeline set up costs get covered), have no DRM, allow me to do what I want with it (disable background/boarder, print selections, etc.), have fully searchable text with fully hyperlinked ToC/Index, and have no advertising (or all advertising in "back"). In other words...not gonna happen.
^_^
Paul L. Ming