The fighter at-will sure strike (+2 hit, no Str to dmg) and the ranger at-will careful attack (+2 hit, no Str/Dex to dmg) have been judged as being some of the worst at-wills in the game, and rightly so. My question is, what would it take to make them worthwhile?
a) How high would the attack bonus have to be in order to make them comparable with other at-wills? This seems like a tricky question for the ranger - twin strike's two chances of hitting would seem to outstrip nearly any accuracy boost on one attack.
At last year's DDXP, the pregen ranger's careful attack was +4 hit, with apparently no stat boost to damage.
b) Is there some other way to reform these powers?
As a jumping off point, in a friend's game they have houseruled the powers like so:
a) How high would the attack bonus have to be in order to make them comparable with other at-wills? This seems like a tricky question for the ranger - twin strike's two chances of hitting would seem to outstrip nearly any accuracy boost on one attack.
At last year's DDXP, the pregen ranger's careful attack was +4 hit, with apparently no stat boost to damage.
b) Is there some other way to reform these powers?
As a jumping off point, in a friend's game they have houseruled the powers like so:
- Sure Strike: Str +2 vs AC, 1[W]+Str dmg, can be used as a basic melee attack
- Careful Attack: Str/Dex +2 vs AC, 1[W]+Str/Dex dmg, effect: +2 all defenses until the end of your next turn