GMMichael
Guide of Modos
2d10 makes Advantage much more interesting this way. One possibility: Advantage means keep the two highest, and Disadvantage the opposite. Each situational modifier adds another d10 to the pool, but opposite bonuses negate each other. So:Pick up and reroll one of the d10s? Could allow naturally stacking up to two levels of (dis)advantage.
You're walking a wooden beam across a chasm. In the dark. It's windy. You use Inspiration. But you're also cursed. Your Inspiration negates one of the four disadvantages, so you roll 5d10 and take the two lowest.
One effect - a roll is more dramatic when the odds are stacked in your favor...or against you.