D&D 5E Survivor 5E - Rules Options and Variants - FEATS WINS!

Action Options 29
Automatic Success 14
Building Strongholds 28
Crafting Magic Items 22
Encumbrance 27
Facing 17
Feats 25
Healer's Kit Dependency 30
Healing Surges 12
Hitting Cover 18
Initiative Variants 21
Injuries 18
Inspiration 27
Level Advancement without XP 10
Massive Damage 21
Mixing Potions 29
Morale 33 sorry I didn't notice this was so high last time!
More Difficult Magic Item Identification 30
Multiclassing 25
Playing on a Grid 21
Plot Points 19
Proficiency Dice 26
Renown 10
Rest Variant - Gritty Realism 27
Scroll Mishaps 30
Selling Magic Items 13
Skill Variants 20
Slow Natural Healing 12
 

log in or register to remove this ad

Action Options 29
Automatic Success 14
Building Strongholds 28
Crafting Magic Items 22
Encumbrance 27
Facing 17
Feats 25-2=23
Healer's Kit Dependency 30
Healing Surges 12
Hitting Cover 18
Initiative Variants 21
Injuries 18
Inspiration 27
Level Advancement without XP 10
Massive Damage 21
Mixing Potions 29+1=30
Morale 33
More Difficult Magic Item Identification 30
Multiclassing 25
Playing on a Grid 21
Plot Points 19
Proficiency Dice 26
Renown 10
Rest Variant - Gritty Realism 27
Scroll Mishaps 30
Selling Magic Items 13
Skill Variants 20
Slow Natural Healing 12
 

Action Options 29
Automatic Success 14
Building Strongholds 29
Crafting Magic Items 22
Encumbrance 27
Facing 17
Feats 23
Healer's Kit Dependency 30
Healing Surges 12
Hitting Cover 18
Initiative Variants 21
Injuries 18
Inspiration 27
Level Advancement without XP 10
Massive Damage 21
Mixing Potions 30
Morale 33
More Difficult Magic Item Identification 30
Multiclassing 25
Playing on a Grid 21
Plot Points 19
Proficiency Dice 26
Renown 8
Rest Variant - Gritty Realism 27
Scroll Mishaps 30
Selling Magic Items 13
Skill Variants 20
Slow Natural Healing 12
 


Action Options 29
Automatic Success 14
Building Strongholds 28
Crafting Magic Items 22
Encumbrance 27
Facing 17
Feats 23
Healer's Kit Dependency 29
Healing Surges 12
Hitting Cover 18
Initiative Variants 21
Injuries 18
Inspiration 27
Level Advancement without XP 10
Massive Damage 21
Mixing Potions 30
Morale 33
More Difficult Magic Item Identification 30
Multiclassing 25
Playing on a Grid 21
Plot Points 19
Proficiency Dice 26
Renown 8
Rest Variant - Gritty Realism 27
Scroll Mishaps 30
Selling Magic Items 13
Skill Variants 20
Slow Natural Healing 12
 

Action Options 29
Automatic Success 14
Building Strongholds 28
Crafting Magic Items 22
Encumbrance 27
Facing 17
Feats 23
Healer's Kit Dependency 29
Healing Surges 12
Hitting Cover 18
Initiative Variants 21
Injuries 18
Inspiration 27
Level Advancement without XP 10
Massive Damage 21
Mixing Potions 30
Morale 33
More Difficult Magic Item Identification 30
Multiclassing 25
Playing on a Grid 19
Plot Points 19
Proficiency Dice 27
Renown 8
Rest Variant - Gritty Realism 27
Scroll Mishaps 30
Selling Magic Items 13
Skill Variants 20
Slow Natural Healing 12
 

Action Options 29
Automatic Success 14
Building Strongholds 26
Crafting Magic Items 22
Encumbrance 27
Facing 17
Feats 23
Healer's Kit Dependency 29
Healing Surges 12
Hitting Cover 18
Initiative Variants 21
Injuries 18
Inspiration 27
Level Advancement without XP 10
Massive Damage 21
Mixing Potions 30
Morale 34
More Difficult Magic Item Identification 30
Multiclassing 25
Playing on a Grid 19
Plot Points 19
Proficiency Dice 27
Renown 8
Rest Variant - Gritty Realism 27
Scroll Mishaps 30
Selling Magic Items 13
Skill Variants 20
Slow Natural Healing 12
 

Action Options 29
Automatic Success 14
Building Strongholds 26
Crafting Magic Items 22
Encumbrance 27
Facing 17
Feats 23-2=21
Healer's Kit Dependency 29
Healing Surges 12
Hitting Cover 18
Initiative Variants 21
Injuries 18
Inspiration 27
Level Advancement without XP 10
Massive Damage 21
Mixing Potions 30+1=31
Morale 34
More Difficult Magic Item Identification 30
Multiclassing 25
Playing on a Grid 19
Plot Points 19
Proficiency Dice 27
Renown 8
Rest Variant - Gritty Realism 27
Scroll Mishaps 30
Selling Magic Items 13
Skill Variants 20
Slow Natural Healing 12
 

Action Options 29
Automatic Success 14
Building Strongholds 26
Crafting Magic Items 22
Encumbrance 27
Facing 17
Feats 21
Healer's Kit Dependency 29
Healing Surges 12
Hitting Cover 18
Initiative Variants 21
Injuries 18
Inspiration 27
Level Advancement without XP 10+1=11
Massive Damage 21
Mixing Potions 31
Morale 34
More Difficult Magic Item Identification 30
Multiclassing 25
Playing on a Grid 19-2=17
Plot Points 19
Proficiency Dice 27
Renown 8
Rest Variant - Gritty Realism 27
Scroll Mishaps 30
Selling Magic Items 13
Skill Variants 20
Slow Natural Healing 12
 


Remove ads

Top