D&D 5E Survivor 5E - Rules Options and Variants - FEATS WINS!

Action Options 29
Automatic Success 8
Building Strongholds 24
Crafting Magic Items 23
Encumbrance 27
Feats 21
Healer's Kit Dependency 23
Hitting Cover 18
Initiative Variants 21
Injuries 18
Inspiration 30
Level Advancement without XP 2
Massive Damage 22
Mixing Potions 29
Morale 31
More Difficult Magic Item Identification 31
Multiclassing 25
Playing on a Grid 12
Plot Points 17
Proficiency Dice 27
Rest Variant - Gritty Realism 26
Scroll Mishaps 30
Skill Variants 20
Slow Natural Healing 10
 

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Action Options 29
Automatic Success 8
Building Strongholds 24
Crafting Magic Items 23
Encumbrance 27
Feats 21-2=19
Healer's Kit Dependency 23
Hitting Cover 18
Initiative Variants 21
Injuries 18
Inspiration 30
Level Advancement without XP 2
Massive Damage 22
Mixing Potions 29+1=30
Morale 31
More Difficult Magic Item Identification 31
Multiclassing 25
Playing on a Grid 12
Plot Points 17
Proficiency Dice 27
Rest Variant - Gritty Realism 26
Scroll Mishaps 30
Skill Variants 20
Slow Natural Healing 10
 

Action Options 29
Automatic Success 8
Building Strongholds 24
Crafting Magic Items 23
Encumbrance 27
Feats 19
Healer's Kit Dependency 23
Hitting Cover 18
Initiative Variants 21
Injuries 18
Inspiration 30
Level Advancement without XP 2
Massive Damage 22
Mixing Potions 30 - 2 = 28
Morale 31
More Difficult Magic Item Identification 31
Multiclassing 25
Playing on a Grid 12
Plot Points 17
Proficiency Dice 27
Rest Variant - Gritty Realism 26 + 1 = 27
Scroll Mishaps 30
Skill Variants 20
Slow Natural Healing 10
 

Action Options 29
Automatic Success 8
Building Strongholds 24
Crafting Magic Items 23
Encumbrance 27
Feats 19+1=20
Healer's Kit Dependency 23
Hitting Cover 18
Initiative Variants 21
Injuries 18
Inspiration 30
Level Advancement without XP 2
Massive Damage 22
Mixing Potions 28
Morale 31-2=29
More Difficult Magic Item Identification 31
Multiclassing 25
Playing on a Grid 12
Plot Points 17
Proficiency Dice 27
Rest Variant - Gritty Realism 27
Scroll Mishaps 30
Skill Variants 20
Slow Natural Healing 10
 


Action Options 29
Automatic Success 8
Building Strongholds 25
Crafting Magic Items 23
Encumbrance 27
Feats 20
Healer's Kit Dependency 21
Hitting Cover 18
Initiative Variants 21
Injuries 18
Inspiration 30
Level Advancement without XP 2+1=3
Massive Damage 22
Mixing Potions 28
Morale 29
More Difficult Magic Item Identification 31
Multiclassing 25
Playing on a Grid 12-2-10
Plot Points 17
Proficiency Dice 27
Rest Variant - Gritty Realism 27
Scroll Mishaps 30
Skill Variants 20
Slow Natural Healing 10
 

Action Options 30
Automatic Success 6

Building Strongholds 25
Crafting Magic Items 23
Encumbrance 27
Feats 20
Healer's Kit Dependency 21
Hitting Cover 18
Initiative Variants 21
Injuries 18
Inspiration 30
Level Advancement without XP 3
Massive Damage 22
Mixing Potions 28
Morale 29
More Difficult Magic Item Identification 31
Multiclassing 25
Playing on a Grid 10
Plot Points 17
Proficiency Dice 27
Rest Variant - Gritty Realism 27
Scroll Mishaps 30
Skill Variants 20
Slow Natural Healing 10
 

Action Options 30
Automatic Success 6
Building Strongholds 25+1=26
Crafting Magic Items 23
Encumbrance 27
Feats 20
Healer's Kit Dependency 21
Hitting Cover 18
Initiative Variants 21
Injuries 18
Inspiration 30
Level Advancement without XP 3-2=1
Massive Damage 22
Mixing Potions 28
Morale 29
More Difficult Magic Item Identification 31
Multiclassing 25
Playing on a Grid 10
Plot Points 17
Proficiency Dice 27
Rest Variant - Gritty Realism 27
Scroll Mishaps 30
Skill Variants 20
Slow Natural Healing 10
 

Action Options 30
Automatic Success 4
Building Strongholds 27

Crafting Magic Items 23
Encumbrance 27
Feats 20
Healer's Kit Dependency 21
Hitting Cover 18
Initiative Variants 21
Injuries 18
Inspiration 30
Level Advancement without XP 1
Massive Damage 22
Mixing Potions 28
Morale 29
More Difficult Magic Item Identification 31
Multiclassing 25
Playing on a Grid 10
Plot Points 17
Proficiency Dice 27
Rest Variant - Gritty Realism 27
Scroll Mishaps 30
Skill Variants 20
Slow Natural Healing 10
 

Action Options 30
Automatic Success 4
Building Strongholds 25
Crafting Magic Items 23
Encumbrance 27
Feats 20
Healer's Kit Dependency 21
Hitting Cover 18
Initiative Variants 21
Injuries 18
Inspiration 30
Level Advancement without XP 1
Massive Damage 22
Mixing Potions 28
Morale 30
More Difficult Magic Item Identification 31
Multiclassing 25
Playing on a Grid 10
Plot Points 17
Proficiency Dice 27
Rest Variant - Gritty Realism 27
Scroll Mishaps 30
Skill Variants 20
Slow Natural Healing 10
 

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