D&D 5E Survivor 5E - Rules Options and Variants - FEATS WINS!

Action Options 31
Automatic Success 14
Building Strongholds 23
Crafting Magic Items 23
Encumbrance 27
Facing 2
Feats 19
Healer's Kit Dependency 24
Hitting Cover 18
Initiative Variants 21
Injuries 18
Inspiration 30
Level Advancement without XP 6
Massive Damage 22
Mixing Potions 32 - 2 = 30
Morale 30
More Difficult Magic Item Identification 30
Multiclassing 25
Playing on a Grid 11
Plot Points 17
Proficiency Dice 27
Rest Variant - Gritty Realism 25 + 1 = 26
Scroll Mishaps 30
Skill Variants 20
Slow Natural Healing 10
 

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Action Options 31
Automatic Success 14
Building Strongholds 23
Crafting Magic Items 23
Encumbrance 27
Facing 2 -2 = 0 in your face. NOT!
Feats 19 +1 = 20

Healer's Kit Dependency 24
Hitting Cover 18
Initiative Variants 21
Injuries 18
Inspiration 30
Level Advancement without XP 6
Massive Damage 22
Mixing Potions 30
Morale 30
More Difficult Magic Item Identification 30
Multiclassing 25
Playing on a Grid 11
Plot Points 17
Proficiency Dice 27
Rest Variant - Gritty Realism 26
Scroll Mishaps 30
Skill Variants 20
Slow Natural Healing 10
 


Action Options 31
Automatic Success 14 - 2 = 12
Building Strongholds 24
Crafting Magic Items 23
Encumbrance 27
Feats 20
Healer's Kit Dependency 22
Hitting Cover 18
Initiative Variants 21
Injuries 18
Inspiration 30
Level Advancement without XP 6
Massive Damage 22
Mixing Potions 30
Morale 30
More Difficult Magic Item Identification 30
Multiclassing 25
Playing on a Grid 11 + 1 = 12
Plot Points 17
Proficiency Dice 27
Rest Variant - Gritty Realism 26
Scroll Mishaps 30
Skill Variants 20
Slow Natural Healing 10
 

Action Options 31
Automatic Success 10
Building Strongholds 24
Crafting Magic Items 23
Encumbrance 27
Feats 20
Healer's Kit Dependency 22
Hitting Cover 18
Initiative Variants 21
Injuries 18
Inspiration 30
Level Advancement without XP 6
Massive Damage 22
Mixing Potions 31
Morale 30
More Difficult Magic Item Identification 30
Multiclassing 25
Playing on a Grid 12
Plot Points 17
Proficiency Dice 27
Rest Variant - Gritty Realism 26
Scroll Mishaps 30
Skill Variants 20
Slow Natural Healing 10
 

Action Options 31-2=29
Automatic Success 10
Building Strongholds 24
Crafting Magic Items 23
Encumbrance 27
Feats 20+1=21
Healer's Kit Dependency 22
Hitting Cover 18
Initiative Variants 21
Injuries 18
Inspiration 30
Level Advancement without XP 6
Massive Damage 22
Mixing Potions 31
Morale 30
More Difficult Magic Item Identification 30
Multiclassing 25
Playing on a Grid 12
Plot Points 17
Proficiency Dice 27
Rest Variant - Gritty Realism 26
Scroll Mishaps 30
Skill Variants 20
Slow Natural Healing 10
 

Action Options 29
Automatic Success 10
Building Strongholds 24+1=25
Crafting Magic Items 23
Encumbrance 27
Feats 21
Healer's Kit Dependency 22
Hitting Cover 18
Initiative Variants 21
Injuries 18
Inspiration 30
Level Advancement without XP 6-2=4
Massive Damage 22
Mixing Potions 31
Morale 30
More Difficult Magic Item Identification 30
Multiclassing 25
Playing on a Grid 12
Plot Points 17
Proficiency Dice 27
Rest Variant - Gritty Realism 26
Scroll Mishaps 30
Skill Variants 20
Slow Natural Healing 10
 

Action Options 29
Automatic Success 8
Building Strongholds 26

Crafting Magic Items 23
Encumbrance 27
Feats 21
Healer's Kit Dependency 22
Hitting Cover 18
Initiative Variants 21
Injuries 18
Inspiration 30
Level Advancement without XP 4
Massive Damage 22
Mixing Potions 31
Morale 30
More Difficult Magic Item Identification 30
Multiclassing 25
Playing on a Grid 12
Plot Points 17
Proficiency Dice 27
Rest Variant - Gritty Realism 26
Scroll Mishaps 30
Skill Variants 20
Slow Natural Healing 10
 

Action Options 29
Automatic Success 8
Building Strongholds 26
Crafting Magic Items 23
Encumbrance 27
Feats 21
Healer's Kit Dependency 22
Hitting Cover 18
Initiative Variants 21
Injuries 18
Inspiration 30
Level Advancement without XP 2
Massive Damage 22
Mixing Potions 31
Morale 31
More Difficult Magic Item Identification 30
Multiclassing 25
Playing on a Grid 12
Plot Points 17
Proficiency Dice 27
Rest Variant - Gritty Realism 26
Scroll Mishaps 30
Skill Variants 20
Slow Natural Healing 10
 

Action Options 29
Automatic Success 8
Building Strongholds 26
Crafting Magic Items 23
Encumbrance 27
Feats 21
Healer's Kit Dependency 22
Hitting Cover 18
Initiative Variants 21
Injuries 18
Inspiration 30
Level Advancement without XP 2
Massive Damage 22
Mixing Potions 31 - 2 = 29
Morale 31
More Difficult Magic Item Identification 30 + 1 = 31
Multiclassing 25
Playing on a Grid 12
Plot Points 17
Proficiency Dice 27
Rest Variant - Gritty Realism 26
Scroll Mishaps 30
Skill Variants 20
Slow Natural Healing 10
 

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