D&D 5E Survivor 5E - Rules Options and Variants - FEATS WINS!

Zio_the_dark

The dark one :)
Action Options 24
Alien Technology 10
Alternatives to Epic Boons 16
Automatic Success 16
Building Strongholds 29
Cleaving Through Creatures 20
Crafting Magic Items 20
Customizing Ability Scores 20
Encumbrance 20
Equipment Sizes 20
Facing 20
Fear and Horror 21
Feats 29
Firearms and Explosives 20
Healer's Kit Dependency 24
Healing Surges 21
Hero Points 20
Hitting Cover 20
Honour 18
Initiative Variants 20
Injuries 20
Inspiration 21
Level Advancement without XP 20
Loyalty 20
Madness 20
Massive Damage 21
Milestone XP 22
Mixing Potions 29
Morale 20
More Difficult Magic Item Identification 20
Multiclassing 22
Piety 20
Playing on a Grid 22
Plot Points 20
Proficiency Dice 23
Renown 20
Rest Variant - Gritty Realism 19
Sanity 20
Scroll Mishaps 20
Selling Magic Items 20
Skill Variants 20
Slow Natural Healing 20
Spell Points 17
Training to Gain Levels 20
Wands Don't Recharge 20
 

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Eyes of Nine

Everything's Fine
Action Options 24
Alien Technology 11
Alternatives to Epic Boons 16
Automatic Success 16
Building Strongholds 27
Cleaving Through Creatures 20
Crafting Magic Items 20
Customizing Ability Scores 20
Encumbrance 20
Equipment Sizes 20
Facing 20
Fear and Horror 21
Feats 29
Firearms and Explosives 20
Healer's Kit Dependency 24
Healing Surges 21
Hero Points 20
Hitting Cover 20
Honour 18
Initiative Variants 20
Injuries 20
Inspiration 21
Level Advancement without XP 20
Loyalty 20
Madness 20
Massive Damage 21
Milestone XP 22
Mixing Potions 29
Morale 20
More Difficult Magic Item Identification 20
Multiclassing 22
Piety 20
Playing on a Grid 22
Plot Points 20
Proficiency Dice 23
Renown 20
Rest Variant - Gritty Realism 19
Sanity 20
Scroll Mishaps 20
Selling Magic Items 20
Skill Variants 20
Slow Natural Healing 20
Spell Points 17
Training to Gain Levels 20
Wands Don't Recharge 20
 

clearstream

(He, Him)
Action Options 24
Alien Technology 11 - 2 = 9
Alternatives to Epic Boons 16
Automatic Success 16
Building Strongholds 27
Cleaving Through Creatures 20
Crafting Magic Items 20
Customizing Ability Scores 20
Encumbrance 20
Equipment Sizes 20
Facing 20
Fear and Horror 21
Feats 29
Firearms and Explosives 20
Healer's Kit Dependency 24
Healing Surges 21
Hero Points 20
Hitting Cover 20
Honour 18
Initiative Variants 20
Injuries 20
Inspiration 21
Level Advancement without XP 20
Loyalty 20
Madness 20
Massive Damage 21
Milestone XP 22
Mixing Potions 29
Morale 20
More Difficult Magic Item Identification 20
Multiclassing 22
Piety 20
Playing on a Grid 22
Plot Points 20
Proficiency Dice 23
Renown 20
Rest Variant - Gritty Realism 19 + 1 = 20
Sanity 20
Scroll Mishaps 20
Selling Magic Items 20
Skill Variants 20
Slow Natural Healing 20
Spell Points 17
Training to Gain Levels 20
Wands Don't Recharge 20
 

akr71

Hero
Action Options 24
Alien Technology 9
Alternatives to Epic Boons 16
Automatic Success 16
Building Strongholds 27
Cleaving Through Creatures 20
Crafting Magic Items 20
Customizing Ability Scores 20
Encumbrance 20
Equipment Sizes 20
Facing 20
Fear and Horror 21
Feats 29
Firearms and Explosives 20
Healer's Kit Dependency 24
Healing Surges 21
Hero Points 20
Hitting Cover 20
Honour 18
Initiative Variants 20
Injuries 20
Inspiration 21
Level Advancement without XP 20
Loyalty 20
Madness 20
Massive Damage 21
Milestone XP 22
Mixing Potions 29
Morale 20
More Difficult Magic Item Identification 20
Multiclassing 23
Piety 20
Playing on a Grid 22
Plot Points 20
Proficiency Dice 21
Renown 20
Rest Variant - Gritty Realism 20
Sanity 20
Scroll Mishaps 20
Selling Magic Items 20
Skill Variants 20
Slow Natural Healing 20
Spell Points 17
Training to Gain Levels 20
Wands Don't Recharge 20
 

Argyle King

Legend
Action Options 24
Alien Technology 9
Alternatives to Epic Boons 16
Automatic Success 16
Building Strongholds 27
Cleaving Through Creatures 20
Crafting Magic Items 20
Customizing Ability Scores 20
Encumbrance 20
Equipment Sizes 20
Facing 20
Fear and Horror 21
Feats 29
Firearms and Explosives 20
Healer's Kit Dependency 24
Healing Surges 21
Hero Points 20
Hitting Cover 20
Honour 16
Initiative Variants 20
Injuries 20
Inspiration 21
Level Advancement without XP 20
Loyalty 20
Madness 20
Massive Damage 21
Milestone XP 22
Mixing Potions 29
Morale 20
More Difficult Magic Item Identification 20
Multiclassing 23
Piety 20
Playing on a Grid 22
Plot Points 20
Proficiency Dice 22
Renown 20
Rest Variant - Gritty Realism 20
Sanity 20
Scroll Mishaps 20
Selling Magic Items 20
Skill Variants 20
Slow Natural Healing 20
Spell Points 17
Training to Gain Levels 20
Wands Don't Recharge 20
 

Action Options 25
Alien Technology 7

Alternatives to Epic Boons 16
Automatic Success 16
Building Strongholds 27
Cleaving Through Creatures 20
Crafting Magic Items 20
Customizing Ability Scores 20
Encumbrance 20
Equipment Sizes 20
Facing 20
Fear and Horror 21
Feats 29
Firearms and Explosives 20
Healer's Kit Dependency 24
Healing Surges 21
Hero Points 20
Hitting Cover 20
Honour 16
Initiative Variants 20
Injuries 20
Inspiration 21
Level Advancement without XP 20
Loyalty 20
Madness 20
Massive Damage 21
Milestone XP 22
Mixing Potions 29
Morale 20
More Difficult Magic Item Identification 20
Multiclassing 23
Piety 20
Playing on a Grid 22
Plot Points 20
Proficiency Dice 22
Renown 20
Rest Variant - Gritty Realism 20
Sanity 20
Scroll Mishaps 20
Selling Magic Items 20
Skill Variants 20
Slow Natural Healing 20
Spell Points 17
Training to Gain Levels 20
Wands Don't Recharge 20
 


Undrave

Legend
Action Options 25
Alien Technology 5
Alternatives to Epic Boons 16
Automatic Success 16
Building Strongholds 28
Cleaving Through Creatures 20
Crafting Magic Items 20
Customizing Ability Scores 20
Encumbrance 20
Equipment Sizes 20
Facing 20
Fear and Horror 21
Feats 30
Firearms and Explosives 20
Healer's Kit Dependency 24
Healing Surges 21
Hero Points 20
Hitting Cover 20
Honour 16
Initiative Variants 20
Injuries 20
Inspiration 21
Level Advancement without XP 20
Loyalty 20
Madness 20
Massive Damage 21
Milestone XP 22
Mixing Potions 29
Morale 20
More Difficult Magic Item Identification 20
Multiclassing 23
Piety 20
Playing on a Grid 22
Plot Points 20
Proficiency Dice 22
Renown 20
Rest Variant - Gritty Realism 20
Sanity 18
Scroll Mishaps 20
Selling Magic Items 20
Skill Variants 20
Slow Natural Healing 20
Spell Points 17
Training to Gain Levels 20
Wands Don't Recharge 20
 

Yardiff

Adventurer
Action Options 25
Alien Technology 5
Alternatives to Epic Boons 16
Automatic Success 16
Building Strongholds 28
Cleaving Through Creatures 20
Crafting Magic Items 20
Customizing Ability Scores 20
Encumbrance 20
Equipment Sizes 20
Facing 20
Fear and Horror 21
Feats 30
Firearms and Explosives 20
Healer's Kit Dependency 24
Healing Surges 21
Hero Points 20
Hitting Cover 20
Honour 16
Initiative Variants 20
Injuries 20
Inspiration 21
Level Advancement without XP 20
Loyalty 20
Madness 20
Massive Damage 21
Milestone XP 22-2=20
Mixing Potions 29
Morale 20
More Difficult Magic Item Identification 20+1=21
Multiclassing 23
Piety 20
Playing on a Grid 22
Plot Points 20
Proficiency Dice 22
Renown 20
Rest Variant - Gritty Realism 20
Sanity 18
Scroll Mishaps 20
Selling Magic Items 20
Skill Variants 20
Slow Natural Healing 20
Spell Points 17
Training to Gain Levels 20
Wands Don't Recharge 20
 

CleverNickName

Limit Break Dancing
Action Options 25
Alien Technology 5
Alternatives to Epic Boons 16
Automatic Success 16
Building Strongholds 28
Cleaving Through Creatures 20
Crafting Magic Items 20
Customizing Ability Scores 20
Encumbrance 20
Equipment Sizes 20
Facing 20
Fear and Horror 21
Feats 30
Firearms and Explosives 20
Healer's Kit Dependency 24
Healing Surges 21-2-19
Hero Points 20
Hitting Cover 20
Honour 16
Initiative Variants 20
Injuries 20
Inspiration 21
Level Advancement without XP 20
Loyalty 20
Madness 20
Massive Damage 21
Milestone XP 20
Mixing Potions 29+1=30
Morale 20
More Difficult Magic Item Identification 21
Multiclassing 23
Piety 20
Playing on a Grid 22
Plot Points 20
Proficiency Dice 22
Renown 20
Rest Variant - Gritty Realism 20
Sanity 18
Scroll Mishaps 20
Selling Magic Items 20
Skill Variants 20
Slow Natural Healing 20
Spell Points 17
Training to Gain Levels 20
Wands Don't Recharge 20
 

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