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D&D 5E Survivor 5E - Rules Options and Variants - FEATS WINS!

Feats 9 + 1 = 10
Hitting Cover 12
Massive Damage 4
Mixing Potions 7 - 2 = 5
Morale 17
More Difficult Magic Item Identification 13
Scroll Mishaps 16
 

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Seriously, what do you all have against feats?!
Meh, they're overrated. They're responsible for nearly every "broken character build" out there on the 'net, too, right alongside Multiclassing (which I would be downvoting if Feats weren't somehow getting a half-dozen upvotes in a row in some coordinated strike every morning.)

Seriously though, I was gonna ask why everyone loved them so much, compared to the other options.
 
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They're responsible for nearly every "broken character build" out there on the 'net, too, right alongside Multiclassing (which I would be downvoting if Feats weren't somehow getting a half-dozen upvotes in a row in some coordinated strike every morning.)
So you're saying that they're fun. ;)
Seriously though, I was gonna ask why everyone loved them so much, compared to the other options.
I love them, because they are fun. The other option is :yawn: increasing a stat or two.
 

So you're saying that they're fun. ;)

I love them, because they are fun. The other option is :yawn: increasing a stat or two.
Eh, if you say so. I've lost count of the number of times a feat has upset the balance of my game.

All of these remaining options are pretty good, though. I use all of these in my home game (except Massive Damage, but it wouldn't take much persuasion to get me to include it.) But I have to downvote something in order to keep playing, and Feats is the only option that I've ever regretted allowing.
 

Eh, if you say so. I've lost count of the number of times a feat has upset the balance of my game.
That can pretty easily be adjusted for. I prefer to let the players have their fun.
All of these remaining options are pretty good, though. I use all of these in my home game (except Massive Damage, but it wouldn't take much persuasion to get me to include it.) But I have to downvote something in order to keep playing, and Feats is the only option that I've ever regretted allowing.
Yeah. These are all good rules.
 


Feats 10
Hitting Cover 12
Massive Damage 4-2=2
Mixing Potions 5+1=6
Morale 17
More Difficult Magic Item Identification 13
Scroll Mishaps 16
 



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