D&D 5E (2014) Survivor Capstones- BARBARIAN WINS!

  • Thread starter Thread starter lowkey13
  • Start date Start date
Barbarian (Primal Champion) 22-2=20
Cleric (Divine Intervention Auto) 19
Druid (Archdruid) 16
Fighter (Third Extra Attack) 17
Paladin (Sacred Oath Feature/Varies) 21
Rogue (Stroke of Luck) 22
Wizard (Signature Spell) 18+1=19
 

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Barbarian (Primal Champion) 20
Cleric (Divine Intervention Auto) 19
Druid (Archdruid) 16-2=14
Fighter (Third Extra Attack) 17
Paladin (Sacred Oath Feature/Varies) 21
Rogue (Stroke of Luck)22+1=23
Wizard (Signature Spell) 19
 

Barbarian (Primal Champion) 20
Cleric (Divine Intervention Auto) 19
Druid (Archdruid) 12
Fighter (Third Extra Attack) 18
Paladin (Sacred Oath Feature/Varies) 21
Rogue (Stroke of Luck)23
Wizard (Signature Spell) 19
 

Barbarian (Primal Champion) 20
Cleric (Divine Intervention Auto) 19
Druid (Archdruid) 12
Fighter (Third Extra Attack) 16
Paladin (Sacred Oath Feature/Varies) 21
Rogue (Stroke of Luck)23
Wizard (Signature Spell) 20


Vote day 7. Interesting chose today. I am down voting Fighter since its the only on left that is useful only in combat and all it does is add a chance at more damage. I still think the ability to pick your signature spells makes the Wizard on of the most flexible. (I like Glyph of Warding and Lighting Bolt as my level 3 choses but it would depend on the build).

Best Capstones: 1.Wizard 2.Cleric 3.Druid 4.Paladin
SoSo Capstones: Barbarian / Rogue / Fighter / Ranger
Worse Capstones: 1.Warlocks 2.Bard 3.Sorcerer 4.Monk
 

Barbarian (Primal Champion) 20 Yay, breaking the law, breaking the law
Cleric (Divine Intervention Auto) 17 Buh, "call-for-daddy" little kids
Druid (Archdruid) 12
Fighter (Third Extra Attack) 16
Paladin (Sacred Oath Feature/Varies) 21
Rogue (Stroke of Luck)23
Wizard (Signature Spell) 20
 

Barbarian (Primal Champion) 20
Cleric (Divine Intervention Auto) 17
Druid (Archdruid) 12
Fighter (Third Extra Attack) 16
Paladin (Sacred Oath Feature/Varies) 22
Rogue (Stroke of Luck) 21 - Nothing against rogues, but this is really remarkably weak
Wizard (Signature Spell) 20
 

Barbarian (Primal Champion) 24 Harder, Better & Stronger
Cleric (Divine Intervention Auto) 21
Druid (Archdruid) 16
Fighter (Third Extra Attack) 19 Boring
Paladin (Sacred Oath Feature/Varies) 22
Rogue (Stroke of Luck) 21 <- You messed this up
Wizard (Signature Spell) 18

Wait. You're upvoting a stat boost, and calling Extra Attack boring? :hmm:
 

Wait. You're upvoting a stat boost, and calling Extra Attack boring? :hmm:

Yup :)

Edit: Because I can visualize the difference between a lvl 19 and 20 Barb (he gets totally ripped, somehow grows taller) because his stat increases go beyond what is normally human(oid).
A lvl 20 fighter... Just hits another person. Granted he can make an attack every 1.5 secs, but I can't imagine an aesthetic difference between 19 & 20
 
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Barbarian (Primal Champion) 20
Cleric (Divine Intervention Auto) 17
Druid (Archdruid) 10 -- All Druids are not Moon Druids
Fighter (Third Extra Attack) 17
Paladin (Sacred Oath Feature/Varies) 22
Rogue (Stroke of Luck) 21
Wizard (Signature Spell) 20
 

Barbarian (Primal Champion) 20
Cleric (Divine Intervention Auto) 17
Druid (Archdruid) 10
Fighter (Third Extra Attack) 17
Paladin (Sacred Oath Feature/Varies) 22
Rogue (Stroke of Luck) 22
Wizard (Signature Spell) 18
 

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